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Giga Lane: Aegir (Act 2.1, No sound)

MEGA: https://mega.nz/file/bk5CRKTC#XzOUBr59OjVnup1bmZ6oFRINNEbCOJQd3oRZFdehRsc
Decryption Key: XzOUBr59OjVnup1bmZ6oFRINNEbCOJQd3oRZFdehRsc

Note: This animation still contains a few errors.

Wow, it took over two weeks to render this animation. The render times for these videos are really starting to get out of hand, is it worth it? You tell me. Luckily though during long render times like these, I can make short animations, which I will be posting a giga Brandish animation of soon. By the end of this month I should be near the end of the whole Aegir animation and April is when I will at last be finished with this monstrosity. Please enjoy!!

Giga Lane: Aegir (Act 2.1, No sound)

Comments

Sound please

ET

When you do part 3, I think it'd be great to mix some first person perspective into it. It was pretty fun seeing that in the first video.

VoidSlayer

Oh my gosh. This is absolutely incredible, I cannot wait to see the final result!

Warmlexs

I'm aiming for around 10 minutes

Heavenly Foundation

These graphics are simply sublime. The countless hours just to render them.. I have so much respect for what you do.

J-Stin

How long can we expect the full video to be?

Steve Smith

While I’m glad to see Aegir getting so much love and attention, I look forward to when you’ll be able to pursue other passion projects as I imagine how suffocating it must be to work on a single setting for so long even with the intermediate works. Having the luxury of comparing the old and new side by side, I can immediately appreciate the expanded field of view along with the extended distances in certain scenes. Inclusions of people make the world feel active and lived in while the shots of near cam army sections give a sense of perspective, all making for a grander sense of scale. Small detail but I enjoyed how the shoes were now in shot of the bridge rather than hidden by the buildings, continuing the association of the size gap. There is a lot more show of expressiveness throughout the work such as her smiling and seemingly enjoying the process of growing which was less clear in the previous video. Even the moment her legs close near the end of her growth spike suggest a sense of pleasure from the experience. I think it’s safe to say we all like our girls to enjoy the process! ♡ Thank heavens for the more wisp like aesthetic of the clouds compared to its fog like counterpart. The less obscuration by their cover really drew attention to the boob bounce. The effects of which knockers knocking them away. With what was some specular jiggly goodness as each spurt launched them before gravity gave them a 'firm' reminder of just whose house they were in, to then have these rules of convention rejected once more… and again! NASA was surely outdone in the number of ‘shuttles’ launched. The only thing I missed from the odd preview was the closer zoom up to her body in the final growth spurt nearing the end of this section. The way the screen could only capture the mid-section of her body with how close the distance of the camera was to her frame, whilst she continued to grow out of it, made her feel incredibly big. If possible, I’d love if something similar could be added. Perhaps in a similar fashion to the rapid-fire repetition used in the Mega Megami video as that sequence from the preview is one that continues to stick out in my mind for its portrayal of scale. While the results speak for themselves in the worthwhileness of these renders with the added benefit, as you’ve mentioned, of getting shorts in between. Being good for both filler and experimentation. Not to mention I quite enjoy their bite sized nature~

Darren van der Valk

Ah damn... do I watch it now or wait til there's sound and whole? D:

Alex

God that scene at 1:07 is already iconic and its not even public yet

Bottopbot2

Now this is pod racing

Dochamps

I think that it is totally worthy when you finally complete a huge project. It is gonna be really exciting for us and also yourself when it is finally finished:) Everything that you do wholeheartedly will all become worthy experiences for your own life.

Mark16

When you say rendering, you mean the time it takes for individual files to be processed into a full video, right? Either even your new PC is not powerful to handle the demand or you have somehow put way too much stuff in this project. Two weeks seems kinda ridiculous. I will say though that the best improvement in this update is Aegir's expressions. They seem more realistic now. 😁

Eugenefindit

This video, when finished, will be brilliant, we all know that. Just take your time, honestly. I think your supporters are overwhelmingly into this giga-tera scale (including me), not really interested in smaller sizes, not even in mega. And because there are no one else making such content in such quality as you do, you have this special respect from the community. I hope this motivates you!

Entin5

You can see a lot of the effort you put into this animation, the expressions of Aegir, the destruction it causes in its path, people in a state of panic for its enormous size, the tanks and helicopters trying to attack it, that imposing brightness of the horns and eyes, but above all, the great growth it has and its great enjoyment for it, with all that. Looking forward to Giga Brandish and more Aegir, I know that at the moment we are working on the audio of the latter, but I repeat that the wait is worth it, keep striving like this and your animations will be the best, good luck and happy weekend.

MarioArBitz

Your animations are always worth it

John Schmitt


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