Hi guys, new update here, this as always was supposed to be up days ago but had a lot of IRL work this month so ended up deciding to push a little more and add more stuff into it.
Reworked a lot of old edited textures to add noise to them making them blend a lot better with the upscales, also reworked a lot of stuff that I can belive I did for done before lol.
There are a lot of paper textures added this time, the hospital has a lot of them, a good part of them are not quite finished as they are missing the actual text, same for some whiteboards here and there. I decided against using IA generated images, so I redid all the magazine racks with some nice Capcom references, see if you can find any, there are also some easter eggs on some text on those paper textures ;).
The font has also been reworked, I finally found the right size for the characters and found most of the different files used for the fonts so there is no more bleeding on the text and now the loading screen works properly and shows the amount of stars you have.
The inventory is mostly done, all the item check images and icons are done, just need to make a new "equipped" icon for the rocket launcher and I still need to tackle the maps screen as I need to make an image for every room of the game which is a lot, the ammo icons and the ECG lines are also done. Thinking about redoing the background images file from scratch (which can also be used on the RE2HDSP) I did a test with Andy's diary, you can even read some of the actual diary on the image.
As with every update, I recommend you to test the Mouse injector mod so you can play the game like a regular FPS and check all the details.
Always remember to check the instalation guide video if you are new with this mod, I also recomend to check Dfactor more extended guide video on how to configurate HW Bettle for upscaling game.
I am also sending you the Resident Evil Gameboy MOD Soundtrack, something that has been requested a lot since the first version with music of the mod. It has 51 tracks including the intro (Terror, Darkness Lives) and the end theme (Still Dawn) made by Mechanical Paladin.

As always, the files will be sent to all the active members of the Pad via PM.
Later today the V2.0 of the Classic Costume Packs - Volume 2 goes public so be sure to check the nexus page to get it.
The Sega Saturn costume update is next in line for REremake and there will be a correction mod for the RE6 retro costumes soon.
As always thanks for your support!
MiChElLsWe
2025-04-22 18:37:33 +0000 UTCMattDaRoc
2024-08-28 18:33:04 +0000 UTC