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Adam Millard - The Architect of Games
Adam Millard - The Architect of Games

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EARLY ACCESS - Why The Ending of Before Your Eyes Leaves You Wanting More

Hey, you might've noticed the title for the video changed! I thought it wasn't very clear what the video was about (plus it wasn't doing too well in terms of views!) so I changed it - just a little bit of transparency!

Endings are something that we don't appreciate enough, we spend so much  time trying to squeeze every drop of content from games that we often  don't get around to finishing them at all - and worse yet, some  developers don't even *want* you to finish their games, leading to a  malaise that's afflicted videogames for close to a decade.  

The solution? We need to embrace the shorter, more imperfect endings  that video games have to offer, and after blinking their way through  time and across the boundary of mortality, The Architect has some wisdom  to share about how some of the best games of the year so far can create  satisfying conclusions that mean much more because they aren't complete.

Check out Shadowatnoon!: https://www.youtube.com/channel/UCfm4bBx0sW4NGAFzfGkLCMg

You Saw:

Before Your Eyes (2021)

Fire Emblem 3 Houses (2019)

Deus Ex: Mankind Divided (2016)

The Legend of Zelda: Twilight Princess (2006)

Pokemon Fire Red (2004)

Portal (2007)

Monster Hunter Rise (2021)

The Lord of the Rings: Return of the King (2003)

Fallout 4 (2015)

Fortnite (2017)

Genshin Impact (2020)

Final Fantasy 7 Remake (2020)

Hearthstone (2014)

Pikmin 3 (2013)

A Short Hike (2019)

Kirby Star Allies (2018)

The Stanley Parable (2013)

Sonic Unleashed (2008)

Pikmin (2001)

Gorogoa (2017)

The Legend of Zelda: Breath of the Wild (2017)

There Is No Game: Wrong Dimension (2020)

BABA IS YOU (2019)

Minit Racer (2021)

Farcry 5 (2018)

Grow Up (2016)

Pyre (2017)

What Remains of Edith Finch (2017)

Hypnospace Outlaw (2019)

Gunpoint (2013)

Inside (2016)

QWOP (2010)

Brothers: A Tale of Two Sons (2013)

Doom Eternal (2020)

SNKRX (2021)

Metal Gear Rising: Revengance (2013)

Wonderful 101 Remastered (2021)

Nier Automata (2017)

Bayonetta 2 (2014)

Astral Chain (2019)

Mass Effect Trology (2021)

80 Days (2014)

Overboard (2021)

Hades (2020)

Dead Cells

Rimworld (2018)

Slipways (2021)

Despot's Game - Not Out Yet

Monster Hunter World (2018)

The Elder Scrolls 5: Skyrim (2011)

Life Is Strange (2015)

Hitman 3 (2021)

New Pokemon Snap (2021)

Batman Arkham Knight (2015)

Apex Legends (2019)

Assasin's Creed Valhalla (2021)

Battlefront 2 (2017)

Disco Elysium (2019)

Raid Shadow Legends (lol who cares)

Knockout City (2021)

EARLY ACCESS - Why The Ending of Before Your Eyes Leaves You Wanting More EARLY ACCESS - Why The Ending of Before Your Eyes Leaves You Wanting More

Comments

Seeing the ending of this video, I think it is also OK to chase after the content not knowing if it will be satisfying or not, as long as you are doing it for yourself. Complete things with stubbornness and comb the game for secrets. Vihart made a cool video about Twelve Threads recently, where she talked about "Stubborn Failure" and "Comfort with Not Knowing" along with other things. Comfort with not knowing where the paths you take may lead, and living your live as your live and not as a results factory for someone else. I feel like there is a bit of a paradox here but I stil like to follow my gut when it comes to these things, even if it means being very selective at times and very thorough at other times.

Willhart

I'm too scared to play "The Ending of Before Your Eyes" myself. I feel like I blink way too often, and forcing myself not to do that sounds unhealthy.

Willhart


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