Prerelease 6.4-2 : Home Sweet Home
Added 2024-07-27 10:16:10 +0000 UTCI'm still working through the backlog of things I've wanted to do since the removal of SS2, and my todo list is slowly shrinking. With this update I've covered the bulk of the changes I needed to make to settlement crafting, however I'd still like to cleanup bed crafting a bit, and add some alternatives to Provisioners for setting up supply lines.
I'll likely try and fully release this update sometime this week.
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The major changes this update are the PRP upgrade to 7.4, and an update to Home Unimprovement. We've also got some new player home options and improvements, which should flesh out the alternatives to building your own primary base. Journey Survival Settlement Fast travel comes it, as a replacement for SS2's caravan system. I've also gone ahead and re-added True Storms, removed Lightweight Lighting, and swapped back to True Sight ENB.
Due to the removal of NukaWorldPlus and The Danse Dilema, I'm marking this update as not safe-safe. However, if you've not started Nuka World yet, and you've not gotten to the point where the Danse Dilemma makes any changes, you'll probably be fine updating an existing save. Existing games will also have an entry in the crafting menu for A Variety of Containers that new games should no longer have.
Of note the Home Unimprovement update is a major under-the-hood overhaul of the mod. An MCM menu is now included, to allow you to enable/disable categories of recipes, and the patch to re-enable the vanilla menu is no longer required.
- Added
* Journey - Survival Settlement Fast Travel (and mcm patch)
* Nai's Goodneighbor Overhaul and Player Home
* Elianora's Faction Housing Overhaul - All In One
* NoRespawn's Home Plate
* Drumlin Diner (Settlement and Trudy and others as settlers)
* Peabody Home (Settlement and Peabodys as settlers)
* SBS - PerfektMind's Sanctuary
* Better Vendor Stalls
* Keeer of the Commonwealth Radiants
* White Car Fix
* Integrated Automatron
* True Storms
* True Nights
* True Sight
- Updated
* Home Unimprovement
* Vanilla Uniques Framework
* Unique Replacers - Murderers Reckoning
* Bradberton Interiors
* PRP
* Tales from the Commonwealth - Precombined Visibility Patch
* The Beantown Interiors Project - Precombined Visibility Patches
* South of the Sea - Atom's Storm
* Show No Mercy - Fort Strong Expansion
* PRP - People Live In - Roadside Pines Motel
* PRP - People Live In - Dark Hollow Pond
* Better Third Rail - PATCH Pre-Vis and Navmesh
* Super Mutant Redux No AWKCR (and lunar patch)
- Removed
* Home Unimprovement - Vanilla Crafting Menu (Replaced with MCM options)
* Nuka World Plus
* Danse Dilemma
* Recruit Dixie from Nuka-World
* Immersive Drumlin Diner
* Keep Radiants in the Commonwealth
* Kid in a fridge - Peabody Family Settlers
* Dr Goodneighbor
* Concrete Sledgehammer
* Frying Pan
- Misc
* Fixed commando and heavy gunner description bugs
* Balance pass on mod added melee weapons (includes updates for most of the Lunar melee patches)
https://drive.google.com/file/d/1dExqTJdCwXXA0iFc--LSwXxkJ5CBUrrr/view?usp=drive_link