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WhiskyTangoFox
WhiskyTangoFox

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Modified LitR - How to Run the Scripted Patchers in LitR

LitR uses a series of scripted patching tools, several of which I developed. If you're looking to add or remove things from the list, then you may want to re-run them. Most of the patchers also have configuration options, which can allow you to tweak how they work, this information can be found on the modpage for the specific patcher.

See Region On Saves Patcher https://www.nexusmods.com/fallout4/mods/65066

Pretty much the only thing you'd need to rerun this for is if you're adding mods that touch previs, and you don't want to lose the effects of "see regions on save" mod. See the directions on the modpage.

Synthesis Patcher (does not ship with the list, you'll have to install synthesis seperately)

This is used for FOLIP LOD generation, and for Variety of Container Compatibility.

M8R Complex Item Sorter https://www.nexusmods.com/fallout4/mods/48826

This is the lists sorting. Any mod that adds items is going to need this rerun for them to be sorted correctly. The main thing to be aware of here is that some mods break when you quest tag them (SS2 and Fourville are the two I am aware of). LitR also includes a custom module that does some additional sorting.

UPDATE: v6.5.2

As of V6.5.2, I've removed the downloads for the scripted patchers, as part of a general effort to try and streamline the downloads a bit. If you want to run yourself, just download them from the relevant modpage.

Update: v7

As of V7, Barter Degrade and Salvage, and True Perks are no longer included in the list, and so I've removed their mentions here.


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