Changelog:
New Games:
Support for new games like Marvel Rivals and many more.
Components:
More improvements in finding relevant components in the actors.
Plugin Management:
New tab for automatic plugin install and updates for Blender and Unreal. No more annoying manual plugin installation and updating!

Blender Plugin:
Fixed an issue with vector parameter values.
Unreal Plugin:
Updated for Unreal 5.5.1.
Generic Actor/Component Support.
Switched to BC7 texture compression.
UI:
Fixed lag/flicker when switching setting profiles.
Fixed rare File/Folder Selector crash.
Folder view expands on click.
3D viewer stays loaded when switching tabs.
Settings:
Added a Versioning tab with settings for Custom Versions, Provider Options, and Map Struct Types. Some games need these settings to correctly read their assets.
Added support for games with more than one AES Key. Simply add a new entry with the Archive GUID and the associated key.

3D Viewer:
Added HDRI lighting & full PBR Illumination Model for accurate material previews.
Added an infinite grid similar to that of Blender or Unreal. This will make it easier to navigate around the scene.
Drastically improved viewer performance and visuals:
10x FPS boost.
Reduced aliasing with texture MIPs and FXAA.
Keybind F snaps the camera to the position of the last loaded actor. You will have no problem navigating to maps that are far from the origin now.
Important:
Requirements:
Blender 4.0+
Unreal 5.5+
Discord Link: https://discord.gg/9uEpmaByUH