XaiJu
tenebrys
tenebrys

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OverSexEd 0.101

I'm uploading OverSexEd 0.101 on my google drive! Once it will be done I will post the link in my creations (1$+ patrons only) What's new ? have a look : - Game Reboot! Objectif : Create a new system, that make the add of content easier. - Menu screen revamp - Options screen revamp - Bug Correction : sounds and music were too loud - Credits screen revamp - update credits (patrons) - Play screen revamp - left panel hide/show when clicked - simple dialogue ("Sylvie" "I am talking to you") - narrative text ("" "she is so sexy...") - define a character name (character S "Sylvie") - define a character color (color S "#c8ffc8") - defined character dialogue (S "I am talking to you") - define an image (image residential-street "pictures/residential-street.jpg") - show an image (show residential-street) - hide an image (hide residential-street) - use an image as background (scene residential-street) - comment some text (/*comment*/) - define a label (label main) - define a jump (jump main) : The jump statement transfers control to a label defined using the label statement. The code following that label is run. - define a menu ( menu -"choice1" jump choice1 -"choice2" jump choice2) - define a variable ( variable testTxt "this is a test" variable testBool "true" variable testInt "42") - display in left panel ( panel "exemple" panel textVariable panel "variable: " varName " more text" panel gauge varName) - personalize gauge in config-language.txt (width, height, colors) - set a variable ( varName = "new value" varName = "some text " + varName varName = "42" + varName varName = "42" - varName varName = "42" * varName varName = "42" / varName varName = "42" % varName) !!! automaticly change the display in left panel !!! - fix minimum and maximum values for numeric variable ( varName minimum "0" varName maximum "100") - conditions ( if varName /*someCode*/ endIF if varName == "test" /*someCode*/ endIF if varName != "test" /*someCode*/ endIF if varName >= "1" /*someCode*/ endIF if varName > "2" /*someCode*/ endIF if varName <= "3" /*someCode*/ endIF if varName < 4 /*someCode*/ endIF) - game navigation in the city (home, commercial center, school, street) - sounds (sound "exemple.mp3") !!! automaticly stop all sounds when a text or a menu click is recorded !!! - music ( music "exemple.mp3" stop music) - Loader 1. load config.txt & StyleSheet.css & sponsors.xml 2. load config-language.txt 3. load main-language.txt 4. parse all the files and then load all the images, musics and sounds

OverSexEd 0.101

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