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Nate Mangion
Nate Mangion

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Atlas Elyden #37: States and Nations of Elyden, part 1

Here's the 1st  finished  2-page spread from the Atlas Elyden, detailing a handful of nations that will appear in the atlas, in alphabetical order. Some of the nations have already been detailed in maps, whereas others are yet to be detailed (hence the TBD under some of the informative text for some of the regions - some details, like total populations and square-area, need a finished map).  

Each A3 spread will have around 10 - 12 similar entries, each containing the state flag, a territory map, generic info (this will be the same for all nation: Square-area, Population, Capital, Languages, Religion, Currency, Imports, Exports), and a small history/travelogue detailing the region.

I expect to have around 16 pages ready in all (8 2-page spreads) detailing all the nations and areas I'm concentrating on - this only scratches the surface of all the nations in Elyden, though I'll be focus on those around the Inner Sea for now.

Some of the info (such as the square-area) is precisely calculated from my Photoshop files, where others (such as the populations) are guestimates - though every city detailed in the maps has a population, I assume that many hundreds of smaller or less-important settlements are not included in the Atlas Maps (yet...), so I've had to estimate the populations. These can easily be updated in the future once I have more details. The same is true for imports/exports, which I came up with based on the details entered in the maps I've made so far, though can be updated. The project is quite helpful as I have gone back and edited and updated many of my earlier maps, and expect I'll continue doing this as I make more entries.

This is the first time I'm making flags for the nations, and truth-be-told, it's something I've been putting off for some-time as I don't consider myself very good with flags. Given that the region I'm concentrating on is post-industrial and the rough equivalent of the late 19th century in the real world (with some idiosyncrasies), I intend on using flags mostly akin to those of the real world, though I find such flags boring, which is why I've been putting it off for so long. Personally, I find Coat of Arms more interesting than flags, and the Encyclopaedia Elyden will contain the Coat of Arms of the individual nations as well as their flags, but this part of the Atlas Elyden doesn't need more information than the flags, though, if I'm unhappy with them I can easily replace them in the future.

I'll be adding more pages as I make them.


Atlas Elyden #37: States and Nations of Elyden, part 1

Comments

its simple maths and is actually pretty easy :) When making the normal atlas maps i make 'territories' so that i can then make the nation borders (<a href="https://i184.photobucket.com/albums/x15/voropohaiah/territories_zpsugfo4lpj.jpg)." rel="nofollow noopener" target="_blank">https://i184.photobucket.com/albums/x15/voropohaiah/territories_zpsugfo4lpj.jpg).</a> originally these served no purpose other than this and i used to delete them once the borders were created. Big mistake, as it turns out they are incredibly useful for calculating the land area - i calculate the amount of pixels in this layer by using the histogram tool in PS. i then calculate the square root of this number and convert that result using the scale on the map and then multiply it by itself to get the area in square miles. I know that given the way projections work that this isnt 100% accurate, but its close enough for my tastes.

Nate Mangion

Might I ask how you calculate square area for each region? Is there a trick for this in a program? Thanks in advance :)

N.A. Vreugdenhil

I can't wait, your style is awesome

DungeonQuill

Yes, I have mocked up some city maps for the atlas, though haven't settled on a style that i like that fits in with the rest of the atlas. It's just a matter of time before I actually get one done though

Nate Mangion

I really love the wikipedia-like accuracy in which you approach world building. Do you plan on creating city maps as well?

DungeonQuill


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