Hello!
Since my post talking about this OC character was lost with my Fanbox, I'm gonna re-introduce her.
While fixing bugs and looking at my past mods, I started to play around with the assets I've previously created, I looked at the cards that I created and combined some of them with some tweaks and the result was this kind of OC Vampiress (name is still pending).
The following is the first outfit I put together for her.

But I think a full body view will be better for each outfit:
1. Fancy dress

2. The succubus

3. The cow slingshot

4. The sister outfit

5. The ritual outfit

6. The swimsuit

7. The ring suit

The last one is the one I created the most new mods for. Let's see them:

I thought this one was going to be easy to create, simply make a Body paint mod and place it on the left leg and adjust the position and size accordingly so it fits properly, however, here'sthe issue with that idea:

It can only be placed like you see in the pictures with the maximum values for the vertical and horizontal sliders. This meant that I would not be able to cover the whole leg vertically and horizontally, the tattoo starts to fade away.
My only alternative was to make this a suntan, but if you know how the UV for the Koikatsu body works, you might've already realized that it's not such a simple task.
On the left is the UV map of the Koikatsu body, as you can see on the left, I placed the tattoo texture, but due to the UV distribution, it results in the tattoo being placed only on the front of the left leg (as you can see in the right side of the picture).

There are several ways of solving this issue, one would be to manually draw on top of the leg and complete the tattoo, however, I'm not skilled at doing that, so I tried a different approach.

I decided to modify the UV so I can properly place the tattoo, this seems to "fix" the issue, but this would not work unless I create a whole new base body that has this new UV map, however that was not were I was aiming at. doing this I could use the result on the right to properly project the tattoo on a body that did not had their UV modified.
And using the Texture Paint mode in Blender along with the Quick Edit feature, I was able to project the texture on the regular UV.

The result turned out great.

Of course, it is colorable so feel free to change the color and alpha values to fit your tastes.

Ever since I worked on the Saria commission, I really liked the gloves she had, so I decided to make them now for both hands and also tweak its edges so it would have a sharper look.


These shoes were originally a modification of another existing mod, said modification was created to fit the style of Tomoe Gozen's platform shoes. What I newly added are the leg "straps", these go around the shins, calves, over the knees and around (a little bit) of the thighs.
Since I wanted the leg tattoo to be completely visible, I made it so that you can turn on or off these straps (for the right leg or left).




There are several variants, play around with them. The one I picked for the Vampiress is the following:


For a long time I wanted to create an outfit like this. I made 2 main variants, one with transparencies and one with no tranparencies. The latter has 8 different degrees/variations of transparency. Anyways, like almost everything I make, the parts that compose this bra can be toggled on or off.
Just head to the material editor and start playing around with it.

First the default state:

and here are the variants:






... and more!
As you can see this bra is still a work in progress, because there are some clipping issues that need to be solved.

I also want to add some little details to the strings that hold the rings.
The original Lady DImistrescu hat I ported had the original Main texture that was included, but using it made it so coloring it was not possible (well, it was but it resulted in a very dark color), so I decided to edit the texture so it looks clearer.

Ahhh, I almost forgot, the fancy dress outfit (the first outfit), uses a piece of clothing that I created for a private commission, it was Aki Nijou (Takeda Hiromitsu version):

Like I said, it's a private commission, so I can't release it for now. But I'll see what I can do for my supporters.
Well, I guess that's it for now. I'm now going to make the public release for Kawasaki Hiyori, after that I'll get back to finish the ring outfit. I also made a walking animation (well not made but reused the one I always use for my characters) I'll be posting that animation maybe tomorrow.
I'll be posting the Early Access version of this mod in a bit too, so please wait for it!
Thanks for your support, see you next time!