XaiJu
venris
venris

patreon


Hey everyone!

To update you all on what we've been working on, we have some big changes and exciting new content coming.

First big change, will be for for the Green Knight. We felt he was really lacking something that in the campaign, and we liked how Grombrindal really delivers powerful effects to the Dwarf faction; so we decided to give the Green Knight powerful global buffs too, which the player can choose from each time he is summoned. These buffs will give you choices strategic choices between powerful combat buffs, or economic boosts etc.  This should really help him feel like he's coming to save the day, as all Bretonnians welcome his arrival as a true blessing!

Even more exciting, we have a big unit pack coming, and these will all be straight from the Lore, and high quality (some were Forgeworld, while others were from older editions). None of these units will be designed to simply replace previous units, making them obsolete - they will offer new strategic and tactical options for each race.

Also, for existing units, we are still working on making them more useful and unique from each other. As an example, from the picture above, we plan to make the Empire Lords feel more different from other Lords out there (as most are pure melee, with shields); so we plan to give Empire Lords duel wielding hand weapons and pistols.

So overall, a ton of new changes coming, and this is all before Total War: Warhammer II arrives. We will be carrying over all this content to the 2nd game, and making some massive changes and improvements to game 2 once we can start modding it.

Thank you for your support, and we hope to have you join us if you have not already - cheers!

Hey everyone!

Comments

Very exciting stuff guys!

Early beta version with all changes will be available for all Faith Trooper or above Patrons very soon for beta testing!


More Creators