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Roflwaffle
Roflwaffle

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MONTHLY Q&A - JUNE 2025

The start of the month means that it's time for another Monthly Q&A!

As usual, if you have any questions for me then please comment them below this post and I'll be sure to answer them over the coming days!

(Just a reminder that this is limited to one question per person per month. If you comment with multiple unrelated questions, then I will only answer your first question.)

Comments

Hi, glad to have you here! For me, when it comes to memorable trackside scenery in GT games, there's always one circuit that comes to my mind first - Special Stage Route 11. Ever since I first raced on it back in GT3 I was blown away with how it looked. Like you mention, the SSR tracks always have a very distinct feel with their night time setting and warm lighting, but Route 11 in GT3 adds so much to it. From the bridge overlooking turns 1 and 2, to the lit up trees lining the back straight with the chicane in the middle, and of course who could ignore the massive illuminated wheel? There's just so many highlights. And even beyond the most attention grabbing aspects, there's so much more to see. If you can, I really recommend booting up GT3 and just having a drive around the track and seeing what you can discover. I almost guarantee that you'll find at least one interesting building, structure, or other scenery detail that you never noticed before. To me it really feels like this track was Polyphony's ultimate visual flex. Even though there have been far more detailed and expansive circuits in the series since then, I don't think the visuals of any track will ever leave as big an impression on me as SSR11.

Roflwaffle

Hello Roflwaffle, new Patreon Subscriber but long term viewer here. Here's my question for you - are there any places or buildings (real world or otherwise) which stick in your mind from the games. For me, it will always be the flyover thing from Seattle. This was a real world feature, and it was known as the Alaskan Way Viaduct (sadly demolished a few years ago). For some reason I found driving under it especially exciting as a kid on Gran Turismo 2. The tunnels in the special stage routes, with their light up orange phone boxes held a strange fascination for me too.

Sam Mace

I think the most obvious method is completing the Arcade Mode time trials to get the Panoz. Granted not everyone will be able to do them, but they are noticeably a bit easier than getting gold on the licence tests for example. If you max out the power of the Panoz, you should be able to beat the fastest non-formula cars - like the R390, GT-One and 787B - with ease. However, that method has always felt a bit cheap to me, so here are a couple of other ways to achieve something similar. I think two of the best events for this are the European Championship and the American Championship in the Amateur League. In each case, you have a 1/4 chance of winning a race car - the Gillet Vertigo and Camaro LM respectively. Like the Panoz, both cars can be upgraded to compete with the 'Big Three' Both events only require the National A licence and you'll be up against road cars (unless you encounter the Corvette C5-R in the US event, in which case just re-enter until it doesn't appear). As for how you get in the position to beat them, there are various different routes you can take. If you start the game with the NA Mazda Roadster, you can make use of the insane power gain the car gets from fitting a turbo kit to take it much further into the game than it should be able to. Neither the Euro nor US champs have restrictions on what type of car you can use, but even if you want pretend there are it's still very much possible. For the Euro Champ - get the VW Beetle as you starter, do a few events and upgrade it to the point where you can win the Beetle Cup which gives you the Beetle RSi. With a few upgrades, this car can beat the Euro Champ. On the US side - start with the PT Cruiser, do events and upgrade it until you can beat the Beginner League Stars and Stripes, then use the Camaro SS you win from that to take on the US Champ with a few upgrades. I wouldn't say that either of these methods are super easy, but an experienced player should be able to pull them off within just a few hours of starting a fresh save. To guarantee that you get either the Vertigo or Camaro from their respective events, you can of course make a save state just before the prize car roulette if you're playing on an emulator. If not, if you win the first 4 races you can save your game, then skip the 5th race entirely before receiving your prize. If you don't get the car you want, just reload and keep trying until you do. When it comes to GT3 I actually have quite a few more examples, but I'm saving those for a follow-up to my 'How to Break GT4 ' video, which I plan to make later this year.

Roflwaffle

I recently started a new GT3 playthrough and I wanted to know if you knew of any ways that you could break the game without resorting to the endurance league that took less than 4 hours of gameplay?

TheBat8183


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