Archer Combat Overhaul
Differences from past mods
I took a lot off and added a lot for immersion.
- Added rapid shot animation and improved quality
- Triple shot, multi shot, jump shot, dodge shot removed
- Added bow melee combat
- Use a bow and dagger simultaneously by equipping a secondary dagger
- Added professional skills Perfect Timing and Power Shot
- New dodge animation
- Fixed an issue where the animation slowed down depending on the bow
- script optimization by gungun
- In the past, it was heavily influenced by other mods by using a method to change the animation of Power Attack and Bow Bash, It now uses a separate animation because we changed it based on the additional animation in the Hot Key Skill mod. So MCO and Power Attack trigger mods have been removed from required mods.
- You can assign hotkeys in MCM.
--------------------------------
How to use: Bow Bash
It uses the Bow Bash Command (MR), not the Bow Bash Judgment.
You cannot change the key separately. If you want to change the key you need to change the bow bash key.(if you can...)
How to use: You can use it by designating hotkey 1 in MCM of Bow Rapid Combo.
Melee attacks do little damage, but stagger enemies.
When equipped with the Secondary Dagger, you can use the dagger with hotkey 1.
It can be crafted under the same conditions as vanilla.
The higher the grade of the dagger, the higher the damage, and basically inflicts bleeding damage to the enemy.

Can be used from Archery Mastery 60.
Fires two arrows when used at the moment when the bowstring is fully drawn.
The perfect timing zone is 0.3 seconds from the moment the bowstring is fully drawn.
Can be used from Archery Mastery 60.
You can use a power shot by pulling the bowstring for 3 seconds.
--------------------------------
required mods
Nemesis
Hot Key Skill
Payload Interpreter
Dynamic Animation Replacer
Animation Motion Revolution
dTry's Key Utils SE / dTry Plugin Updates AE
Dynamic Bow Animation (Not a hard required mod)
additional options
Inventory Interface Information Injector AE / Inventory Interface Information Injector for Skyrim 1.5 SE // Change the added item icon
Dynamic Key Action Framework // Motion recovery after attack
Users of previous versions(Bow Rapid Combo) are recommended to install after completely uninstalling the mod and using the save cleaner.

After installing all the necessary mods, check the Nemesis engine update, the required mods Hot Key Skill and Payload Interpreter, and the rest of the mods you are using, then operate Nemesis.

TDM user recommended settings
Directional Movement(Drawn) : vanilla style

Assign a hotkey1 in the Bow Rapid Combo MCM. Used for bow melee attacks and dagger attacks.
Hotkey 2 is for the next update. I haven't used it yet, so I'm not specifying it.
Do not use with mods that change bow behavior, such as AGO.
Since animation was created based on Dynamic Bow Animation, it is recommended to use them together.
When using arrows added as a mod, if there is no vanilla arrow keyword, it will not work.
VendorItemArrow [KYWD:000917E7]
It works without problems with MCO.
Other mods have not been tested.
If there are incompatible mods let me know
I want to balance the damage without overdoing it. Let me know if you have any comments
DOWNLOAD
Roobster 0_0
2023-06-03 00:46:11 +0000 UTCSmooth
2023-05-22 04:01:11 +0000 UTC종현 김
2023-05-20 16:43:51 +0000 UTCSmooth
2023-05-10 01:23:04 +0000 UTCKobebean97
2023-05-09 22:55:55 +0000 UTCDjehuty
2023-05-09 16:49:39 +0000 UTCSmooth
2023-04-17 04:00:07 +0000 UTCJoseph Paradis
2023-04-16 20:25:25 +0000 UTCDesmun Campbell
2023-04-16 16:33:03 +0000 UTCSmooth
2023-04-16 11:47:04 +0000 UTCHorse
2023-04-16 06:01:03 +0000 UTCCesarus Itsuki
2023-04-16 02:25:28 +0000 UTCSmooth
2023-04-16 01:33:04 +0000 UTCFL1NTZ
2023-04-16 00:16:20 +0000 UTCCunning Vileblood
2023-04-15 23:57:39 +0000 UTCRødelmaster3000
2023-04-15 23:05:10 +0000 UTC