The Gameplay of Zap and Andy's Chapter 4
Added 2023-11-07 12:43:10 +0000 UTC
The fourth chapter of Zap and Andy is one of a bunch of changes. The game has gone on long enough that the player can go a bit free range.
Most events in previous levels were A to B, though both the motel (chapter 2) and the circus (chapter 3) had at least one section where you could tackle events however you want.
For Chapter 4, that open ended section is most of the level. Zap's ultimate goal is to rid Acheron of Moshennik, who has gotten all powerful, but otherwise how he reaches that point is mostly up to him.

Admittedly, Moshennik has gotten a lot of things lately. Somehow he's gathered enough sins to become strong enough to overpower demons in Hell. Considering their entire economy revolves around belittling and torturing damned humans, one of their cattle being above them is kind of a problem. Especially since the gateway connecting Acheron with Earth...the one real connection between the two places in fact, is out of commission thanks to him.
For Zap and Andy to leave Hell, Zap is going to have to do things he would have never even considered before he left Heaven.


For starters, he's going to study the dark arts under many tutors, including Gary, who being human can't use magic in Hell... but that won't stop him from teaching the ditzy angel how to convert sins into hard cash.
Here's some of the spells Zap will learn:
The Sin Drain spell can get you cash from not only damned humans, but you might even find a couple bucks in a beer bottle or something. A nice safety valve in case you spend a ton of money at the casino games.
Mind Reading both gives you tips on how to progress as well as some flavor text for fun. You can even trick some people into doing what you want by figuring out how to get on their good side via their thoughts.
Corruption is maybe the spell that most obviously shows Zap's progress into becoming a fallen angel. If a guy is teetering on the brink of a terrible decision, this spell pushes them over the edge. It won't work on everyone and it may in fact ruin some lives, but forcing people into debauched sin means more cash for you to harvest and that poor schmuck no longer being in your way.
Sinful Shop does something pretty simple. It just teleports you to a shop. You can buy some things here like cigars so you can get into the smoking room, or something to bribe a guard with. Some of the items sold here are so rare that certain demons will buy them off of you at a higher price than you paid!
Zap's goal is to earn enough cash to afford a new spell being taught, use that spell to rake in exponentially more cash, and move on to a more powerful (and dark) spell. Repeat til he's strong enough to defeat Moshennik.

Meanwhile Harry the Hellnaut will function as a sin wallet and stay in their luxury suite. A room so big they can even fit their car into it! (Which is good since he's one of Zap's most important allies!)
I'll have more specific stuff as we build the level, though I'll try to answer any questions anyone has!
Also! There's a new bugfixing build of the circus in the 10 dollar folder for you guys! :D