Screenshots from Pan Summoning Test
Added 2021-07-26 18:42:43 +0000 UTC




I wanted to get the second half of this event's code done as soon as possible, so I made a custom room out of assets from existing rooms in order to have one big enough to spawn Pan. He doesn't have his own graphics yet so he uses the Leon test model. (8Fold is working on a new test model so this might be the last time the Leon one gets used)
I want Pan to have his own theme, so I set up a couple of demo tracks TheDirtySpiders did for me to code the music transition for when he enters a room. Pretty much everything is done for Pan except for his battle code, his graphics, and his sounds! He's the most complex monster in the whole game so that's a huge hurdle overcome.
I feel like I'm on a roll with this so I'm gonna keep on trucking, maybe even code Pan's enemy AI routine! I'll be back on Thursday with an update!
Comments
You really are on a roll, I think you're out-speeding everyone else in your team :D. I found the video oddly cute given what I know of the intended end result.
ImmaButtafly
2021-07-27 07:59:35 +0000 UTC