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Added 2020-01-28 23:48:58 +0000 UTCHey guys! Lots of stuff for you today!
I received some huge assets for Dab's lair, the graphics for its security system and the last big piece I needed before the final puzzle. With that and the candle flames in action, I've been heavily focused on the last part, and actually completed the dialog portion of the final puzzle!


So now all that's left is the Gremlin puzzle and post-battle cutscenes, and then sound and playtesting.
Here's a look at some of the new additions. As usual, some of these are pretty long gifs, so videos might be better if you wanna see a specific part.

Here's Zap and Andy falling victim to the security system. It can't kill them but will prevent them from messing with that suspicious giant teddy bear. As you might assume, it plays a part in future events.

Here's a look at the extended, and possible final version of the dab confrontation cutscene which includes a look at the full size of the security teddy as well as the candles above. This one's almost two minutes long, so people on mobile probably wanna look at the video version.

And here is Andy lighting one of the candles, showing off more of the security teddy in action. The other candle lights up the right cheek, and the events of the Gremlin puzzle light up the nose.
Since I have a majority of the graphics for it, this week I'm gonna try and finish the Gremlin puzzle and do as much of the ending cutscene as I can with what I have. After the ending cutscenes are finished I'll insert sound effects and music, which shouldn't take too long. After that will be the playtesting period, which depending on how many bugs are found, could be anywhere from a couple days to a couple weeks.
I'm looking forward to showing you the Gremlin in action. I'm also super close to getting to the circus portion of the game, which will have all new characters, puzzles, and of course sex scenes for you to see, and since Andy is the only playable character for that area, it's gonna go a TON faster.
Once the demo is out, I'm gonna continue sharing pieces from the game, but since I don't have to create them to be played ASAP, I can do them out of order if needed, and they may be presented that way as well.
Before I go today, I wanna thank you guys from the bottom of my heart for your support. You guys and your likes, messages, and pledges are my main motivation to keep going. I don't think I would have gotten this far without you.
See you guys Friday! :D
