XaiJu
incubusgames
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Christmas Post

Hey guys, got an update for ya, and something special too!

We're working on how best to do the puzzles that remain in Dab's lair, so I focused on some other areas for the time being.

The engine we're making Zap and Andy in has a lot of benefits, especially since its architecture allows us to get very close to how the oldschool point and click adventure games felt. It however, does not have a lighting engine, and my shading system can't really do gradients making dark rooms nearly impossible at worst and impractical at best without something to recreate the effect of a light in a dark room.

So, I built it from scratch, by drawing and layering it myself using 9 different moving parts being directed during the process. This gives Andy some extra utility, he can now explore dark rooms by using his Fireball Whiskey! 

(View the attached video for higher quality)

In addition to making this, I took the time to go over the talking animations during the trip, since they added a whole additional layer to the code for it.

This is also an excuse to show you more of the stripper version of the shaman. :V

I'm gonna be taking a few days off for Christmas, though I will touch base with you guys on Friday about upcoming things and what you guys might want.

Before I go though, I have one more thing for you. For best results, definitely watch the video version, this is a long one.

See you around! :D



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