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slynyrd
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Devlog - 64

The first main boss of the game starts as an elegant ship, and ends as a grotesque husk, lashing out in final desperation. There are three main phases marked by the destruction of its sections. Much of the fire power comes from the pods that glide around the half rings on the front of the ship. Both rings must be destroyed, obliterating the connected wings and hulls, before destroying the metal head, which finally reveals a horrific toothed lined orifice. I've been having a lot of fun planning the many patterns, and can't wait to see them in action.

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