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Thyrian Defenders - 11

Hey everybody! Back with some TD updates.

Above is a rough motion test of the first frame of the intro. Everything in the game revolves around a plasma resource derived from crystals and Kraken, so I thought it most appropriate to open with a shot of that. Right now, I'm creating everything and animating in Photoshop, but eventually everything will be animated in Unity.


Added some more ships to the second frame featuring the Royal Space Force. Simple linear motion will be applied.

Just missing a few elements but basically everything is ready to animate all these frames together in one sequence. Then it's on to a new page of scenes.

Spent most of my time on various UI updates this week. This is how the main hud is looking now. Recently changed the look of the life meters and plasma resource. Varied the color of all the special ability icons. Incorporated a total gold amount and revised the way temporary speed and fire rate upgrades are displayed. Made the bottom right display a permanent fixture for extra characters to use. Everything is quite colorful now, but readability has been improved over the all green icons we previously had.  

Thyrian Defenders - 11

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