Notes from a Remaster π¨π»βπ» - Corridor π½
Added 2020-05-12 14:02:10 +0000 UTCIn my last dev diary, I discussed the remastering of the first few scenes currently taking place... and I figured I'd keep you up to date on progress (Lol - actually, I'm just excited and want to show off how much better I am at the graphics now in the hope of eliciting praise π)
Having just competed the remaster of the first π·medbay scene, I've moved onto the first corridor scene with Kexπ½ The corridor background was such a computer killer before you guys helped me upgrade my rig, that a lot of these images look very primitive in comparison to what I can do now...
what was:

and what will be:

As you can see, this is just immeasurably better - improved light and shadow, reflection, and a substantial reduction in graininess and improvement in pixel clarity. π₯° It makes me very happy to see it looking the way I've always wanted it to!
I haven't yet decided when I'm going to tease the alternative m/m version of the scene... a lot depends on how far I've gotten with the base game remaster by the end of the month. I will give a hint thoβ¦ this will be one for the alienlovers and the furry fans ππ¦π
Comments
π Thanks Richard! Sim Sam might be made available in a holodeck feature... π (but what if real Sam caught you? π±)
RanliLabz
2020-05-12 20:18:40 +0000 UTCπ π
Pjotr NL
2020-05-12 18:49:46 +0000 UTCWow, those shadows are sexy. π I personally don't mind if there are scenarios where the m/m is not possible, that crazy alien tongue is still hot. I just can't wait to see what we will be able to do with Jared & Sam...the green-haired Sam fantasy was amazing btw!
Megami
2020-05-12 17:54:18 +0000 UTC