Howdy all, so far this month I have been working on improving my Blender skills, and specifically the simulation side. I have devised a pretty good way to get the models / content I create into Blender to make use of its simulation properties (which feels like the next logical step in content improvement) but it is all still a work in progress.
As I mentioned in the Content Catchup, I used the new animation I made as a template to try out some of these simulation properties. In the animation above (and attached) I started with trying out a hair simulation for the first time, and later added some soft body boob simulation for the breasts.
In it was some great R&D, that puts me within striking distance of making my first full animation/reward completely within Blender! But for now I'm parking it to work on part 2 of Water Weight, which will release early next week. Catch you then!
B.E. Grove
2024-02-21 22:42:07 +0000 UTCMarto
2024-02-21 08:39:33 +0000 UTCB.E. Grove
2024-02-20 09:00:33 +0000 UTCDigits
2024-02-18 01:39:54 +0000 UTCLady Grove
2024-02-12 00:50:48 +0000 UTCB.E. Grove
2024-02-12 00:35:52 +0000 UTCJake3215
2024-02-11 05:42:31 +0000 UTCarchfox949
2024-02-10 03:11:32 +0000 UTCB.E. Grove
2024-02-10 00:10:05 +0000 UTCJacobWSX
2024-02-09 23:52:23 +0000 UTC