Actually struggled with how to introduce this scene as I couldn't figure out what angle to go with, the size of the cell (because it's pretty big in the original game), the colours and what detail should it have as it's simply a dark green room and most prison cell interiors are devoid of colour variation or patterns. In fact the crates probably shouldn't be there but for the sake of visual information and consistency I'm gonna leave'em in.
The shot will begin with the cell door opening off screen with light streaming into the cell followed by Snake being thrown in and landing on his back with the door slamming shut afterward. Snake's going to be a bit beat up, also, as he kind of deserves it for killing 4 guys and breaking another's nose. Anyway enough blabbering.
Mitchell Hammond
2018-04-25 20:55:02 +0000 UTCAnonymous
2018-04-25 19:17:13 +0000 UTC