XaiJu
moemoegames
moemoegames

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Jamie Update 0.9.8

Jamie Update 0.9.8

So this Update may seem short for some people. But it' s actually 6000 words and a lot of Animations. Well, branching the decisions and writing them out takes some time. Even if they just are short time decisions.

So I'd really appreciate some feedback if you like the (players) decision making like that or if it should rather stay quite straight like in former Updates ?
It's more of a kink/fetish Update, but the story and it's twists still keep going.

I hope it's a good path I'm taking in writing different decisions, but maybe I screwed up. I just wanted to test out how it will work.

(Maybe I even  consider to branch multiple paths throughout  the whole game after it's finished.)

Just let me know.
Have fun.

PC :

https://workupload.com/archive/n4LRjY8QvH

https://gofile.io/d/Ko6UCj

https://mega.nz/file/sJJGWArI#pm-MkreLxmnHZO8bk8aQ7Zm-fVPIvX0KojE0ytFQkEE

Mac:

https://workupload.com/archive/n4LRjY8QvH

https://gofile.io/d/Ko6UCj 

https://mega.nz/file/tZoG3SwQ#anNFnAfMNiP5p78abpdhGM599SM94GL4igVY4kjpgJ4

Comments

Yep i agree with Alecto 100%

Alexandra Skylar

I like having some minor branching decisions. But I would ask you to be careful not to get overly ambitious with them, and to stick to one main route. A lot of smaller/part time/solo developers see their project doing well and then they end up adding too many routes and then realize too late that they can't finish it. It always sucks when that happens


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