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mvelesk
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Iron Axe v0.1 is out

I have just finished a testing version of the Hack and Slash mini-game. I named it "Iron Axe" (couldn't figure out better name :) ) as it is similar to the old Golden Axe game. If you played Golden Axe, you know what to do, but it is not very complex and it includes a short tutorial, so there should be no problem with it. It is accessible at my webpage.

http://www.velesk.eu/downloads.html

This is a testing version. I think, it plays fairly well and it includes several interesting sex scenes too. If you have any issues with the game or you have any ideas how to improve the mechanics, please let me know. The idea is that I can still improve it, before including it into other games.

Note: Ludus Master is currently playable, but all combat is disabled. Later this month, I will rework it with the new mechanics. But more about it later. Cheers and have fun.

Iron Axe v0.1 is out

Comments

Unrelated to this game, but interracting with a gladiatrix or the pit master in Ludus Master causes a crash in this version.

Guybai

Okay, this is pretty good so far. Much better than the old Ludus combat system. A few suggestions: Mouse 1 (Left Click) or J as an alternate attack button would go a long way. Or just control rebinding options in general. Hitboxes are still a bit janky. My whirlwind isn't great at hitting enemies even at point blank. It's too easy for enemies to fall off screen and be unable to be interacted with. Back in the old Final Fight days, enemies would bounce off the camera edges as though they were walls. It might be difficult but maybe consider a solution like that. Also an intrusive thought (For WoL specifically): This could be a very cool use for special missions for the Dominatrix captures. If they fail then they lose some Loyalty so we have an excuse to see the Dominatrix train them some more.

Jack Edwards

Engine and graphics is updated constantly. If you find a game from 1-2 years ago, it would look quite different to current version.

Mike Velesk

Don't worry, if I put it into the main game, it will be an optional sidequest. Anyway, this is just a bare bone (what I made in 2 weeks). Final version will have magic, ranged attacks, changeable weapons, etc.

Mike Velesk

I did not enjoy this at all, it was extremely boring. Maybe when it is integrated into the story I'll force myself to go through it but otherwise I'll just skip this in whatever game it's in.

DeeplyDisturbed82

Any plans to update engine and graphics?

WildWest

Cool, I will give it a go!

El E


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