No Haven Tw0.11
Added 2024-01-05 15:06:55 +0000 UTCMain highlight of this release is that I believe that I've sorted out Full Custom starts to be able to work in Twine. That includes being able to select Uniques via Recruiter and Second-in-Command. The Unique based Super Negatives appear to work too. I've also hopefully been able to address all of the bugs that were reported with Tw0.1
Wasn't able to reproduce the Obj_Slaves_Display one so I think, emphasis think, that was to do with the Recapture issues. I sold more than one slave to the Whore Makers which was how it happened in one report, and it didn't show up, so I'm tentatively calling that sorted.
https://www.mediafire.com/file/5a6b28hyrni4kqr/NoHaven_Tw011.html
https://mega.nz/file/fHpDkRKQ#lFV1GA9jKtvfZWmhLomCqTV-nuBgpaZDVzo9bScd-wg
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New Additions
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-Daily autosaving is now a thing which should help deal with the unexpected during these early testing updates. I've set so it should be always available on the left of the User Interface.
-Added a note about saving in Twine at the start of the game.
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Post 0.863 Update Re-Implementations
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-The Nethemir Cult Vessel start has the specific Examine art.
-Male Cathayans have the two alternate Examines from Obedience Training.
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Fixes
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-Bunch of fixes with the slave escape and recapturing being broken.
-Bunch of fixes related to starting playable uniques checks.
-Fix for an error mentioning '+ $No@@>>'
-Fix for the following art being broken: Cathayan Slaver Examine, Kreen Slaver Examine, Keldan Alley, Traveller's Inn
-Fix for the errors with the initial finding of the secret area. I've also turned off the area finding though while I was there, as man is that going to be a can of worms that I'm going to hold off dealing with for now as I'm still getting the base mechanics up and running.
-Fix for unique starting playable characters who have unique Second-in-Commands or Recruiters not being correctly generated.
-Fix for some menu items being listed twice.
-Fix for Transformed, Scenario Exclusives, and Promoted Slavers Start Options from TF Edition not showing.
-Fix for some issues with selecting a Demi-Angel, Fallen, or Succubus.
-Fix for being able to select slavers and slaves during Finish Days.
-Fix for an issue with several Ever Forest Assignments where you could start selecting your slavers while there was still a Click to Continue on screen which meant you could clone characters. Please let me know if there's other Assignments effected with a similar issue as that will be a great help in tracking these down.
-Fix for a number of broken conditions that were of a similar format that included relationship checks and the respect effects of the unique golem Ascendency.
Comments
Hey. I sent you a message about this on discord. You also should have access now. Please let me know if you still have issues.
Bedlam Games
2024-01-21 21:02:02 +0000 UTCI was excited to see there would be a Twine version, but the options to interact with the slavers are all inactive. I can only examine them or estimate their values, the same is true for my personal assigments, nightly activities and general orders. They cant be selected. There is also no way to select anything in "Options". Besides that, when I try to have access to discord, it is not working.
devilman devilman
2024-01-19 09:06:19 +0000 UTC