No Haven 0.50 release
Added 2016-01-13 00:07:38 +0000 UTCBeen a long time coming I know and I hope it was at least worth the wait in the end.
http://www.mediafire.com/download/5a4qw45wwzqbcic/No_Haven_0.50.zip
I've not been able to test absolutely everything and there's one definite bug outstanding in regard to the days remaining display on the new Listening to Whispers assignment when you have more than one opportunity outstanding.
There will certainly be a fair few updates in the next couple of days as releasing to a wider audience is definitely going to turn up things that are broken that I will try to fix as soon as possible.
I do see the game as still in Alpha but it's definitely beginning to look more like an actual game rather than a demo.
Thanks for continuing to support me over the last couple of months, even more so when I went silent here which I definitely apologize for.
Patch Notes - 0.50
7 New Assignments in the Ever Forest
7 New Slave training Assignments including the long awaited full
sissification route.
2 New Assignments in the City of Aversol involving a new highly
profitable way of selling your slaves but only if you can meet the
requirements.
A bunch of love given to the personal assignments including finding
slaves for the Ensnared Rose and visiting a nearby town with nine
possible events.
Corruption mechanic partially borrowed from Whorelock's with
transformations and other fun stuff to effect both yourself, your
slavers, and your slaves.
Healing is now in there for helping slaves recover from mistreatment
and slavers from their wounds.
Biomancy works now for both you and your slavers with the right trait
for growing or indeed shrinking various parts of your slaves'
anatomy. Other leader traits have more functionality and checks than
they used to notably Corrupter, Healer, Perceptive, Persuasive and
appropriately enough Leader.
Gender transformation is now more common outside of that one
assignment.
You can now cancel before having to assign slavers! Yes, really!
Truly silly crazy massive crafting update including armour, clothing,
outfits and restraints which can either be sold, assigned to your
slavers or slaves or worn yourself.
Encampment roles started with your slavers having their own shifting
preferences in what they want to do. This is not totally complete in
terms of the effects but the Smith, Seamstress, Emissary roles are
fully implemented with several of the others having a good chunk of
their content done.
Talking and Make Use Of are now under the individual slave/slaver
which should fix one of the nastier bugs.
Tightened up the Sex text.
Chat mechanics improved so every race has its own text colour and set
of honourifics.
More variation on Human/Neko surnames along with the potential for
assimilated other races picking up human surnames. Also ported over
the slutty name changes and expanded the possibilities.
Morale both good and bad can effect assignment success or lack of it.
Gaining and losing it has been heavily rebalanced to take account of
the encampment roles.
Added a couple of pictures for bimbo members of certain races.
Can earn trade routes which can supply you with gold and/or supplies
several times a month.
First of the advanced traits which will be the increased version of
the current ones in Enfeebled which is basically Weak plus which is
only available by Biomancy. There also might be a couple more which
are really hard to get or just referenced. This is going to be
greatly expanded in future.
Glossary is now somewhat expanded and is split into sections.
Killed a massive potential assignment bug relating to cancelling
Whoremakers early.
Due to various back end and front end changes to safeguard against it
the slave/slaver duping and or changing status thing should be a
thing of the past.
Fixed a rare bug which would bring up an error message during
starting an assignment.