July 11 - I wanted to start the render today, but fluids took longer than expected. That said, I've got them looking pretty good! Might try to run an extra sim overnight to get a slightly better look for the underneath angle, but that's not a big deal.
Just need to do a few more tweaks and I'll be able to start the render!
July 6 - Got another animated preview and some more angle previews for you! Everything is ready for fluid simulation! Refined basically everything & did all the physics. As long as nothing needs to be tweaked I'll be starting fluids first thing in the morning! Still refining the camera angles, but most of them look pretty good at this point so there's not much left to do there either. Nearly done!!!
I actually almost scrapped angle 4 (the underneath one) but I had a breakthrough at the last second and now I think it's one of the better looking ones lol
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July 2 - Bad sleep schedule slowing me down, but I got a decent amount done! Grabbed Soraka's staff from the background so Neeko felt more balanced. Wasn't too sure about it but I think it ended up looking pretty good!
Brightened up neeko's face, but I just noticed the staff blocked the extra light so I'll have to reposition the light and see what looks best.
Had Soraka grab neeko from behind since she was feeling sort of uninvolved from this angle.
Experimented with soraka's tongue and got it looking pretty good, but then I extended the animation & added variation so it looks a bit off now, as well as Neeko's cock is bending in a way that's not as attractive as before, so I'll need to fix those areas up after finalizing the full loop.
Pretty close to finishing up!
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Jun 28 - Okay! Got the basic loop, lighting, scene, and some angles picked out!
Reused the scene from the last Neeko x Soraka animation, though I had to repair a good bit of it (mostly grass and trees) since the assets didn't link properly on the new PC.
Lighting looks good, but I think Soraka can be improved a bit! Maybe a little more light on Neeko's face too.
Poses and initial loop are set up, though I'm not sure what I'm doing with Neeko's right arm just yet.
Camera angles are pretty straightforward. Main angle, two POVs, and an under angle. Underneath angle is definitely in the roughest shape but I'll figure it out!
Brian
2024-07-07 07:38:34 +0000 UTCDaniel
2024-07-07 05:03:56 +0000 UTCBrian
2024-06-28 11:39:38 +0000 UTC