XaiJu
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Anthro Yea or Ney?

Hey Gearheads!

As you've seen I've dabbed in the use of anthro characters since the beginning back when I did the mmd dance with MLP characters.  Recently I've made some connections with animators that specialize in anthro characters as well as experimented with some animation stuff in my spare time while also trying to find new ways to bring in more anime related content.

The question is do you guys want that worked into the releases to help change things up a bit.  Naysayer and Gifdoozer do a pretty good job of adding variety themselves, but I know some of you guys aren't crazy about such a heavy load of video game characters, even if the Unity projects, like the old space station and current Huntress Hole are like 95% anime.

So this poll will have a direct bearing on the release of anthro content at least in terms of the VR videos.  Here's an example of a couple that just sort of fell into my lap, so to speak.

This Renamon animation was made by Waeverstan.  Sitting at a minute 20, this is one of the longer form animations we've been able to get our hands on.  This is the longest animation he's done and the others are closer to the stuff you're used to seeing timing-wise, but this would be one of the character/body-types we'd be looking to incorporate.

Here's a pose I just did for practice and Naysayer latched onto it to animate it.  Since we pretty much convert all his stuff, this animation would be up to and have his usual flare.  It also provides an opportunity for the rare female POV since Blaze (Sonic) is mostly stationary.

Otherwise well plan on sticking with the more anime-style anthro characters where it's just ears and maybe a tail with the majority of the features human and at the most stuff like hands/feet.

Let me know what you think and feel free to comment below.


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