Minigame test
Added 2016-07-23 04:17:27 +0000 UTCAttached are two test canvas objects for a minigame and keyboard movement. The minigame is based on mind control - turning on and off neurons/astrocytes in a logic board to achieve a desired end state. Once that state is reached, the werm (you) gain control over the host to varying degrees, depending on how you did in the game.The idea is to allow different interactions depending on what is controlled. If you take over motor control, you gain movement of the host. If you leave it, they will walk around while you are in their body. There will be options for personality alterations where you can change their libido, intelligence, subservience, or fetishes.
If anyone knows a lot about Adobe Animate, it would speed up the process of building this if you could help me. I'm trying to integrate canvas into Twine - might be difficult. Currently I think the solution is to export from Animate to html/.js files (currently the javascript is embedded into the html) and then call variables from the .js file in Twine. That seems like an easy way to bridge the gap.