XaiJu
Chrysanthemum Games
Chrysanthemum Games

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Weekly Update - 14 October, 2024

Good news, everyone!

Chapter Two is now fully written. I added another 9,000 words this week, rounding the chapter out at 71k. This means the total length of the first two chapters is 130,000 words, which is right around what I was hoping for, to keep me on track for a 600k word sequel. That said, the first chapters are usually the shortest, so I'm not entirely certain how that's going to go, either.

Anyway, word count is not the most important thing here. More significantly, this means that I just have an editing pass and some testing to do before we're ready to begin the early access process. I can't promise exactly when that will be, but I anticipate Full Bloom tier members will see the complete first demo on Wednesday or Thursday, with the other tiers gaining access as they're described. (So, Blossoms three days after that, and so on).

I'm excited to be putting it out there at last, and I hope these first couple of chapters are enough to whet the appetite for the rest.

I've also started working on my outline for Chapter Three, and I'm pretty excited with some of the stuff that will be coming up in that, so that's always good news, too. We'll see how much of that I can finish before the BIP date.

That's basically it for this week; on the noodle project, all I can say is, I am terrible with mapmaking software, but I'm trying! :)

I hope you all have a great week; I'll of course be back here at the same time next week for another update.


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