Weekly Update - 10 June, 2024
Added 2024-06-10 02:00:03 +0000 UTCHey everyone!
We're back. If you haven't heard already. FoA officially has a Steam page now, where you can wishlist the game if you so desire. I'd certainly appreciate it if you did!
In the meantime, I've finally finished the slow task of organising all the variables into an excel sheet, and in the process I noticed a few redundancies and errors that I'll be able to fix once the editors have returned the game with their copyedits and content notes. So, even for that alone, this was a worthwhile, if not terribly exciting, endeavour.
This week, I'm getting started on two tasks: a more detailed outline for where BotL is going and how it's getting there, and a character creator/save generator that will do a bit to mimic your FoA save file for the purposes of BotL testing/early access. It definitely won't be as good as being able to import a save, but it'll at least let you set the big stuff.
Save imports will be available at least with the complete game, because HG does make that possible, but they don't do it right away (I guess because they have no way of knowing whether the sequels in these cases will ever get finished). But hopefully what I'll do in the meantime will be enough of a stopgap, and you'll have to forgive me if there are a few continuity problems because not every single variable from the last game is set exactly as you had it.
Anyway, those are my projects for this week. I'm not sure if I'll get them both finished, but I'd like to be writing by sometime next week, so I'm going to do as much as I can to get there.
Have a great week, everyone!
Comments
I'm still trying to believe it's real haha.
Jess
2024-06-16 02:52:38 +0000 UTCWishlisted! So exciting!
Jessa
2024-06-16 02:24:40 +0000 UTC