I made this a while ago after GPO String showcase launched and decided to release it to the public.
It uses Part Cache to reduce a bit of the lag it may cause.
PartCache
Tutorial:
1 - - Require it in the client,
2 - - Use the "Ground" function of the module with the following arguments:
Arguments: {Position, Distance, PartSize, RaycastFilter, AmountOfRocks, IceEffect, DespawnTime}
- Position: The target's position, needs to be a Vector3;
- Distance: The distance of the rocks from the center;
- PartSize: The base size of the part, needs to be a Vector3;
- RaycastFilter: A table of instances that won't be affected by the raycast, it can be nil;
- AmountOfRocks: The desired amount of rocks;
- IceEffect: If you'd like it to have a ice/snow effect on it, it can be either false or true;
- DespawnTime: The duration of the effect.
Example: RocksModule.Ground(player:GetMouse().Hit.Position + Vector3.new(0, 1, 0), 35, Vector3.new(6, 4.5, 6), nil, 20, false, 3)
You can get the model here: RocksModule - Put in ReplicatedStorage - Roblox
or you can download it in the attachments of this post.
Result:
https://ibb.co/ZSM2hYZ