XaiJu
YedaGames
YedaGames

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New Nariko model

There she is. I had to go through about a dozen different variations before I finally got what I've been looking for. It's actually really hard to find a Southeast-Asian looking character for Daz without him or her looking like a cartoon character, and even then I had to do a lot of shader work to make this Nariko look like a real human (her original model had a very strange yellow tint which under some lighting looked green). Anyway, I just had to tell you about that so you wouldn't be confused as to why she's looking different now, and Blake doesn't comment on that.

This, by the way, is the third version of her. If you played the first demo of v0.14, you've seen her original model. I think, that's the record so far. Rebecca, Reese, and Forthwall were only remade once. But you gotta do it sometimes. After all, Nariko will play a big part in the story.

New Nariko model New Nariko model New Nariko model New Nariko model

Comments

Yeah, I’ll give her glasses later on. She wasn’t flat. In fact, her breasts were quite big, but I hid them behind a thick shirt with lots of mesh smoothing applied to hide her geometrical imperfection.

Yeda Games

I would have said she looked cuter before, she's prettier now but not as cute looking. Maybe some glasses would help? Also for some reason I thought she was flat like Blake, though she clearly isn't here.

Wild Bill

Her old model used an unconventional bodyshape which caused issues with most clothing assets. Basically, her breasts poked through everything, and it wasn't the problem with the morphs, it was the model geometry itself. Plus, I wanted to make her look very young, cute, and somewhat submissive — a perfect girl for her job — and old Nariko didn't really give that impression, she was just a normal woman.

Yeda Games

She's very pretty, though I really liked her before.

Wild Bill


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