XaiJu
DroidCartographer
DroidCartographer

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Desert Palace - Part 2 - [60x60], [60x40], [40x60]

Hey guys!

This pack contains a couple of support buildings around the Palace - sail skiff garage, comms and surveilance tower, as well as an abandoned scrappy level under the palace roof, good for hiding from guards, and plotting diversions.

All the buildings have underground connections to the palace. Modules can technically be assembled into a 100x100 scene, if you have a powerful PC, or played separately. (Comms tower sticks to the left, garage to the top, sand tile finishes the square)

All images are rendered in 200ppi webp and 150ppi jpeg, archives contain maps from Part 1 as well for convenience.

All patrons have access to the full release.

As always, thank all of you for your awesome support and have a wonderful game :)

Comments

how do i bring all of this to my foundry like the DC modules in a nice fancy compendium that i can drag/drop? i put the files in the same location as the modular maps folders in my asset library and still doesnt show up in the game

Jacob Yencho

Hey! Did you download the .z01 files too? They are required to open the archives

DroidCartographer

I just tried to download and extract both jpeg and webp files of this map and it is saying they are corrupt

DeChua Williams

Hey, thank you :) Check out this image, you'll find throne room easily there https://c10.patreonusercontent.com/4/patreon-media/p/post/69362553/90429853e7004305a670a39cf28d64f9/eyJxIjoxMDAsIndlYnAiOjB9/1.webp?token-time=1660435200&token-hash=TuCr9wWlIVTdNu8lptTPDcJpeD2I-EMFqOygkv65XmE%3D

DroidCartographer

This is great! Which area would you consider to be the Hutt's throne room?

Jordan Rice


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