Progress Report #28
Added 2023-04-07 16:59:16 +0000 UTC
Progress Report #28 is here with public information about the game's development process, new releases, and rewards.
All right, let's talk business.

First of all, I'd like to congratulate us ALL again on the release of update v0.3.10 at the end of March. And I hope you're enjoying its content as much as I've enjoyed creating it. The orgy episode presented in the update contains tons of pics, a lot of text, and new original music created with AI tools.
Here's a full list of content added and improved in v0.3.10:
New game scenes:
- Security Room scene
- Orgy room presentation
- Linda+Catgirl
- Linda+Ponygirl, part 1
- Player+Slavegirl/Slavefuta
- Linda+Ponygirl, part 2
- Sofia+Vicky+Player, part 1
- Sofia+Vicky
- Sofia+Vicky+Player, part 2
- Catgirl+Ponygirl, part 1
- Catgirl+Ponygir+Player
- Catgirl+Ponygirl, part 2
- Player+ Vicky climax
- Player + Sofia climax
- Player + Linda climax
- Player + Ponygirl climax
- Player + Catgirl climax
- Player + Slavegirl/Slavefuta climax
- After the party
- The danger in the backyard
Updated stuff:
- New Music: 12 tracks for v0.3.10 scenes
- New island picture and new intro music at the beginning of the game
- New CG art for the CG gallery: 5 pics of Vicky, Sofia, Linda, Ponygirl, and Catgirl
- New videos: video clip for Catgirl climax scene and Linda+Ponygirl scene; videos are an experimental feature, so share your feedback and if you like them I'll consider adding short vids for all girls later on.
As you see, v0.3.10 adds tons of stuff, and now the game is almost 1.5GB in size. :)
But we're rolling forward already, there's no rest for the wicked. Our next stop is the update v0.3.11, and there's a lot to be done.

It's gonna be the last update before the game's release on Steam this spring. Our production journey is surely closing toward the date when players around the world will be able to play House of Maids in all its kinky glory. :)
v0.3.11 will focus on several new scenes:
- Fight in the backyard of the mansion: the protagonist will confront bandits in order to protect the housemaids; this scene will be packed with action art and dynamic poses, housemaids will assist the player in the fight;
- Sudden (and fortunate!) arrival of Big Daddy, the mansion's owner; the protagonist will be presented with choices during a conversation with this new character;
- Housemaids' opinions: based on the player's previous actions and choices in the game, housemaids will express their opinion about the protagonist, and this will result in two new possible endings.
- The game endings: in addition to other alternative endings which are already available in the game, v0.3.11 will have two more conclusions of the adventure: True ending - the protagonist stays on the island and by Big Daddy's decision becomes the new mansion's manager and its protector, all housemaids, and servants (including Linda) become his to command and future events in the mansion will be shown in the series of pics.
Alternative ending - the protagonist leaves the island, and follows the photographer's career with financial aid from Big Daddy, gains popularity, and enjoys life in his own way.
Just a reminder of all other available game endings: - "Quick and Sad" - just choose to stay on the beach until dusk at the beginning of the game and leave the island without any adventures. This one's for lazy folks! :)
- Irina's endings: two alternative endings if the player chooses to return to the beach and meets ecologist Irina in her small white bikini.
- "Welcome to prison" ending: the player must piss off Mistress Linda during the first meeting with her and get to the local prison where Lady Law beats trash out of her victims, this ending is for all fans of brutal femdom. >:)

Besides new content, I'm also focusing on reviewing and fixing older texts as part of the Steam release preparation. Some texts will be shortened, others will be rewritten for a more comfortable reading experience. It's possible that certain old illustrations might also be tweaked or redrawn, it'll depend on the workflow and available time.

About the Steam release:
It'll probably happen in the second half of May, right after the final game client gets approval from Steam. It takes around a week or two, so the final date is yet to be announced. For now, I'm looking at May 15-20 as a possible release window.
The Steam version will have all bells and whistles, and it might have an achievement system considering the number of endings and characters, completionists deserve a reward for their efforts. ;)

And that's it for Progress Report #28! Our journey is making a final turn, but there's still a lot to be made. Thanks a lot for your generous support, for your patience between update releases, and for being such amazing folks who care about my game. I'm going back to the development rig, and you stay tuned and keep playing! ❤
