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Call For Questions For DF Direct Weekly #236

Hello there, and welcome to the latest Call For Questions post as we "prep" for the next edition of DF Direct. And here's what we're going to be doing. First of all, I've had to take some time recently to look after my elderly parents, so I'm running well behind on my ROG Xbox Ally X review (Microsoft didn't send the non-X). I'll have initial impressions, benchmarks vs (R)OG Ally and some gameplay tests to show what Z2 Extreme can do.

Oliver will be joining us to demonstrate what the gigantic Black Myth Wukong patch does for the PlayStation 5, while Alex will be tackling a pretty big topic based on audience feedback to his Nvidia GeForce 7800 GTX retrospective: do older games stutter less than modern games? My early take on this from my own experiences is "probably yes, but older PC titles were hardly stutter-free" but let's see what Alex says, eh?

Other stuff? We'll take a look at the next-gen Xbox and PS6 rumours that have most recently circulated and see if we have anything to say about that, but beyond this - the stage is yours. What sort of topics would you like us to discuss and of course, crucially, what questions do you have for the team?

Just so we're clear, it'll be Rich (ie me), Oliver and Alex at the mics for tomorrow's taping and the deadline for your submissions is 8am BST Friday. Thanks in advance for your valuable inputs!

Call For Questions For DF Direct Weekly #236 Call For Questions For DF Direct Weekly #236

Comments

It wouldnโ€™t be possible for publishers to release PS5 pro only games, although it is possible to imagine a world where DLSS/FSR4 becomes so ubiquitous that the original PS5 version of games, which canโ€™t support this tech, increasingly look aged in comparison to the Pro versions

Bulbous_Bow

Likewise.

DaJaCo (Dan)

Hi Rich, wishing your parents good health and all the best!

Anxiously Chrono Triggered

Greetings Foundrymen! A question from last week about whether the PS5 Pro might outlive its 'amateur' sibling made me wonder if it's not as farfetched as it might seem. Consider the New 3DS: it had an (admittedly small) number of games that could not be played on base models. Fire Emblem Warriors was even simultaneously released on the Switch and New 3DS with no 'old' 3DS version to speak of. And what of the Gameboy Color? Although it was a true successor to the Gameboy, in some respects it functioned more like what we might think of as a "Pro" mid-gen refresh today. Many high profile GBC games, such as Pokemon Gold and Silver, shipped on "Dual Mode" cartridges that were fully playable on a standard GameBoy minus some bells and whistles (not something you can say about cross-gen titles today), before developers started making games GBC exclusive. As we head into new generation of consoles built around machine learning, is it truly beyond the realm of possibilty that the PS5 Pro might outlast it's machine lazy counterpart?

ShyLink


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