Foundry VTT users
Added 2021-04-27 07:44:17 +0000 UTCGreetings world builders!
Just a quick poll to find out about some house-keeping options regarding FoundryVTT modules.
When you install FoundryVTT map packs do you use the zip folder for a manual installation or do you use the manifest URL?
Thanks everyone! Happy gaming!
Comments
You can actually use my manifest URLs for Forge, as all of my foundry packs are on their marketplace (it loads them for you) But yeah that works for data saving
Moonlight Maps
2021-04-27 19:24:15 +0000 UTCI have been using the zip files so i can import to Forge. I find the url very simple to use. Only reason i use the zips is because i need the maps to go the assets part instead of the game data space.
Hermes Vasconcellos Netto
2021-04-27 18:23:18 +0000 UTCI totally agree, and I'm working on ways to implement this at the moment. As I said to someone else - the worry is that anyone with the URL will have access to all new content forever, even without being a patron. So I'm trying to find a way to limit access to patrons only. There will be a solution soon though!
Moonlight Maps
2021-04-27 15:07:23 +0000 UTCManifest URLs are just so convenient. I'm not surprised that option dominates the voting.
Shmigget
2021-04-27 14:20:32 +0000 UTCI would love a master Manifest with all the files in one compendium. Every time I create a new world, I need to reimport all the different ones. If this is possible, it would be greatly appreciated.
2021-04-27 12:56:28 +0000 UTCHey Silent, this is something I'm working on at the moment to make it easier for patrons to instal everything. The only worry (from a creator point of view) is that a single manifest can be used permanently by anyone who has the url, and it will be updated each week. Which means that non-patrons would always get new content. A solution would be to change the URL each week...but then it makes it a pain for patrons. I'm looking at ways around it all, because I do want to make things easier for you all!
Moonlight Maps
2021-04-27 08:28:34 +0000 UTCI have had an issue with a large manifest before but recall fixing it by downloading the zip (from the manifest code) directly then manually adding it to foundry
Mirriky
2021-04-27 07:51:19 +0000 UTCManifest URL is always better due to having walls and effects on them. I see lots of map makers upload “VTT maps” but only allow zip downloads. It can then take a lot of time to add walls and lights.
Jonathan Twomey
2021-04-27 07:46:39 +0000 UTC