XaiJu
BigCozyOrca
BigCozyOrca

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'Horny Haunts' Game Demo!

Hello everyone !!
I've been working with three other friends on this super cool awesome platformer game where you fight thru a haunted mansion full of monsters and have LOTS OF AWESOME SEX!!

It's currently in MEGA DEMO mode but I hope you enjoy what's already here!

Your feedback is SUPER important, so please leave any feedback you'd like to share either in these comments or in the new 'game-demo-feedback' channel in the discord. Thank you for playing!


(Also you need a itch.io account to access it!!)

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Project by Naelstrof, Ralivdev, Eugene, and BigCozyOrca

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https://bigcozyorca.itch.io/horny-haunts-bigcozyorca-patreon-demo/patreon-access

'Horny Haunts' Game Demo! 'Horny Haunts' Game Demo! 'Horny Haunts' Game Demo! 'Horny Haunts' Game Demo!

Comments

Honestly extremely fun game didn't expect much of it but this is honestly awesome! a solid 9/10 cant wait to see the full product!

Slush

SO after playing I only have a few thoughts: -I found a very minor bug, sometimes when going into the next level the model instead of going into the door will perform the entrance animation rather than the exit animation. Nothing big i still went to the next level but i thought i'd mention it. -I only did a few runs but some of them I lost as I got really unlucky with the enemy placement and once i got hit by one another would hit me right after before I could recover. I don't know if there's a invincibility period in place but it would help prevent that from happening especially if the levels and enemy placements are random. -For the bombs it would honestly hard to tell the range, i tried blowing up the environment to get an item but i ended up blowing up the item, perhaps holding the button could give you a radius for the explosion before setting it down? -Not sure what the pancake item did when i got it. it did bring up an icon next the cum(health) bar but otherwise not sure. I think a prompt popping up as you pick it up would help clarify what the item's effects are although I'm sure there will be an additional menu showing off items and their effects in future releases. otherwise I enjoyed it and im excited to see what's in the future, i really did not expect a 3d platformer but it all looks pretty fantastic in your style. I hope we see more scenes for getting caught by the enemies, i know other games have a system when there's a animation that continuously plays while you are caught by an enemy and you have to break out before your meter fills completely, i think i'd like to see that for this game for sure.

JohnnyBonds

Now THIS is absolutely have to try! Excited to play it when I have some free time!

JohnnyBonds


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