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ERSS-FG alpha v0.3.102 (EOL): FSR Frame Generation for ELDEN RING

See: https://www.patreon.com/posts/114748623

This is the discontinued alpha version. See the "stable" release post linked above.

Frame Generation feature is currently not compatible with ReShade.

This is going to be the next major version of ERSS (superceding ERSS2) with FSR Frame Generation and other general improvements.

Installation instructions

https://www.patreon.com/posts/erss2-version-2-102209475

Add-ons

Installation: Extract the attached add-on archive files to "ELDEN RING\Game" (add-on DLL files are located in "ELDEN RING\Game\ERSS2\addons")

Notes:

Known issues:

Change log:

v0.3.28:

v0.3.30:

v0.3.42:

v0.3.45:

v0.3.46:

v0.3.49:

v0.3.53:

v0.3.56:

v0.3.60:

v0.3.61:

v0.3.67:

v0.3.69:

v0.3.74:

v0.3.80:

v0.3.83:

v0.3.88:

v0.3.89:

v0.3.90:

v0.3.91:

v0.3.92:

v0.3.93:

v0.3.96:

v0.3.100:

v0.3.102:

ERSS-FG alpha v0.3.102 (EOL): FSR Frame Generation for ELDEN RING ERSS-FG alpha v0.3.102 (EOL): FSR Frame Generation for ELDEN RING

Comments

Me and testing 1.10.1

Jeferson SantosD.

Unfortunately no. What are you running an older version for?

Tài Hữu

Hello, is there a version of ERSS fg that works on previous versions of Elden ring?

Jeferson SantosD.

Thanks! Works perfect on Steam Deck

Baldanders19

Yeah. You need to install both v0.3.49 and ERSS-Addon-RemoveFrameTimeConstraint Also make sure FG is on before updating. There's a bug in v0.3.49 related to that setting.

Tài Hữu

Hi, is framwtimeconsent already integrated in 3.49?

Baldanders19

You can send me a DM on Discord

Tài Hữu

By that I mean, do you have a discord server... or I don't know- A forum or something? Github?

Peter Kilian

eh I could try but I don't really think that's the issue here. Is there somewhere else I can contact you for support?

Peter Kilian

Did you install the ERSS2.toml file? It's labeled "erss2-use_this_if_you_cant_press_home.zip" Once it's installed restart the game and press T it'll show an overlay with the settings

Tài Hữu

hmm. I followed the instructions and extracted it into the "Game" directory in the Whisky bottle. I use DXVK and Esync. Game launches and plays with a rating of like 40/100 in terms of performance so id like to use your mod. However, it isn't giving me an option to use the FSR at all. Almost as if it isn't even in the game folder.

Peter Kilian

You should be able to use the mod by extracting the files and bypassing EAC as per the instructions. I've only used FSR API and standard Direct3D so it should run on a Mac with Wine+DXVK as you said. Please let me know if there's any problem. I haven't tried running it with Wine myself but FWIW it works fine with DXVK on Windows 11

Tài Hữu

Ah, my mistake. I am trying to use DXVK (Direct Vulkan Translation Layer) To run Elden Ring on a MacBook Pro 14' (M2 2023). Keep in mind, it should be theoretically possible to use this mod's FSR implementation through DXVK since it supports Direct X renderers too. Though I don't really have a lot of accumulated understanding of your mod which is why I'm coming to you.

Peter Kilian

Were you not able to set it up in Wine? The mod is supposed to have all the dependencies included.

Tài Hữu

Hey. What are the dependancies? I'd like to attempt to use it with wine.

Peter Kilian


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