Happy Halloween everyone! I'd also like to make a bit of an announcement for what I have planned. I will be releasing the Bloom War 0.6 update later this week, and it will be the last update of the "introduction phase" of the game. After this, the game will then open up more and you will be able to choose where to go during the day, and who to interact with. Meaning more choices and more growing! My schedule will also probably change a bit as well since the way the game works will be changing too. Not sure how it will all work out yet, but I'm hoping to be able to make more updates more often. I will also be holding polls regarding which characters you would like the updates to focus on. I've still got some coding stuff to figure out, but I'm looking forward to getting to more growth!
As for A Growing Adventure, I'm going to try finishing up the current route in the next few updates, then put it on hold for a bit. I'll probably return to it, but I would like to focus that time elsewhere for now. Speaking of which, I have been making some good progress on the Unreal Engine game I am working on, and I'm hoping to have a small demo ready soon. I've gotten most of the basic combat mechanics done, but it still needs quite a bit of work to be in a playable state. It will probably still be a month or so until it's ready, but I have high hopes for it!
Thank you for all your support and I hope you all have a great day!
Markopolo13056
2022-10-31 11:26:20 +0000 UTCMarkopolo13056
2022-10-31 11:25:58 +0000 UTCJohn Howard
2022-10-31 06:25:19 +0000 UTC