About the complexity of the game
Added 2025-02-05 17:39:49 +0000 UTCHello, we are adding microphones!
But im noticing that the game is getting a bit complex (you can notice it in the image), so before we continue to add more stuff to do, we want to know your opinion to balance our plans.
Do you prefer a complex simulator game with a lot of things to do,
or a more straightforward visual novel-ish type of game?
Comments
Oh like that kind of spooky! Oh yeah that would be cool lol
Kitsuyumia
2025-02-05 18:39:53 +0000 UTCYeah but like, we spy on empty rooms even, or even the room with the pentagram. Would be cool to hear some voices XD
A-ru
2025-02-05 17:55:50 +0000 UTCDepending on how complex i think adding more things to do would definitely draw attention hence more time on the game, as for being straightforward- you’re a janitor spying on college girls, pretty straightforward if you ask me unless you got some lore cooking up with…the mailman…..
John。ジ
2025-02-05 17:55:31 +0000 UTCI mean its already kinda spooky. But that comes with the voyeurism territory
Kitsuyumia
2025-02-05 17:54:47 +0000 UTCIk personally for me I find Visual Novels kind of tired and drab especially with how oversaturated the genre is. I feel like a simulator game with a decent narrative will be more interesting to me.
Kitsuyumia
2025-02-05 17:54:03 +0000 UTCI see that in this way: The more there are complexity, the more there are possibilities for features. A good visual novel can be well written, if it's only texts, it's boring. The more there are possibilities and features, the more it's enjoyable (a bit well written too but no need to use all your ressources in it). It's only my opinion 😁
Nicolas Bigaré
2025-02-05 17:48:09 +0000 UTCIt's 50/50 right now
Brandon Gibson
2025-02-05 17:42:03 +0000 UTCMicrophones would bring the characters to life, but I wouldn't go too much further than that. Plus it'll add spookiness
A-ru
2025-02-05 17:41:04 +0000 UTC