We came a long way from the first bland renders, devoid of any bump-maps or even normal-maps, trenched in an ugly, diffuse light without shadows or refraction...
Now look at those fingerprints :3 a human could probably sit in between them (the helicopter you can barely see flies right next to them).
I'm also very grateful that the marvellous Bigiolax taught me how to make those dust-clouds in-render instead of photoshopping them in. AND I'm satisfied with the way my terrain-prop morphs under the "weight" of the giant hand pressing into it.
And I seem to love giant hands, so that's that.
garpwilliam
2018-10-17 13:58:22 +0000 UTCAlthorp
2018-10-16 01:34:33 +0000 UTCNathan Dendrik
2018-10-15 16:27:30 +0000 UTCJustin
2018-10-15 11:25:56 +0000 UTC