XaiJu
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Devlog (September progress, for everyone)

2D: EN versions of one 2D game (Harpy) and one comic(tournament) were made.

I got some opinions before something like a cow monster should have a milk scene, and when beating an enemy bursting should be optional (Only in "Succubus Hunters" iit is optional now). So along with localization/translation project, I'm considering other updates too. I just need some more time.

3D: The third demo was posted. Two characters were added, and a few improvements (if you think it cannot be called improvements, you can tell me that . I respect your opinion even if it is a criticism, unless it is obviously an insult. )

This month I am planning to make it more and more like an RPG, like using magic, and adding monster-type females.

Also I'll try vore animation because someone asked me if it will be included or not, although it will be tough in 3D. I can just say now that I'll try it.


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