Some progress, a ton to be fixed. This month, September, I'll do better.
Xbox controller input is not implemented yet, not because I don't know how to do it, but because of the camera angle problem. In this version, you can adjust camera angles as the previous demo, but not doing it too much is recommended, especially a direction parallel to the floor plane. Instead, rotating the character would be better I think.
Right mouse click: Character rotation.
Pushing the wheel button: Moving towards the direction which the character is facing.
ShinobRho
2025-09-05 04:26:42 +0000 UTCCap' T
2025-09-04 23:43:35 +0000 UTC