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alwaysrollsaone
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It is time for another game of: AlwaysRollsAOne Needs to draw on the "Think Tank" (edited 6-2-25)

So things are happening. Eryk's aether pool is nearing 40, which means he can unlock another affinity. That also means he is close enough to imprint his displacement spell form. Furthermore, he is accumulating enough energy / lightning essence to learn a spell form for that affinity. Having all three developments occur in book 7 is probably a lot, so I will likely do 2 of the 3 (or I may throw a curveball and do something else). But it's time for energy essence spell form ideas! I'll do 3 low tier, 3 mid tier, and 3 high tier like I normally do when he reviews them. Possibly a chance for him to add a range attack. Mininum Affinity below is just spit balling

LOOKING FOR IDEAS TO EDIT THE LIST

Low Tier Ideas
Aetheric Missile (10) is somewhat similar to magic missile in DnD. It homes in on targets and increases in damage with higher affinity. At a level 10, it would be similar to the wand Raelia used in book 2
Lightning Dart (10) this one has a shock effect that can paralzye. One of the Hound trainees had it
Aether Shield (10) this is the amulet spell form but easy to reset
Detect Life (10) - any creature that has aether or nerves
Light (10-25) - lots of variants
Telekinesis (10) - base....more mass more aether, faster speed more aether....possibly bullets?

Mid Tier Ideas
Lightning Blade (30) makes a weapon of pure energy....cost is per second.... Jedi Knight, anyone?
Lightning Resistance (30)
Lightning Bolt (40) yeah this one hurts
Force Wall (30) creates a wall that is difficult to destroy. during dependant on the investment on casting
Aetheric Disruption (40) this is Castile's counter spell. It disrupts aether flows and thereby spell forms. the further the target, the more aether required (dont know how he cant choose this especially as it is a spell form and therefore instantaneous)

High Tier Ideas
Light of the Sun (40) a beam of sunlight that offers intense heat and burns through everything in its path
Chain Lightning (50) Lighting Bolts that can jump between targets - directed by mage
Force Prison (50) create a sphere around an object or target. duration depends on how much aether invested at casting

Comments

The problem is that since all are forms of spell for your ray affinity (energy) you can only choose one xd

Hernando

Aetheric disruption and telekinesis

Potato

What if your materialization spell allowed you to create temporary, replaceable spell forms? It could be called Ethereal Impression or Ethereal Writing. It would work like this: Ethereal Writing (Minimum Affinity: 10-15): Allows the user to create physical manifestations of their ether. While keeping the ability active, the user can construct a true spell. The resulting spell form's ether will crystallize, forming a structure with substance and form that the user can manipulate. This spell can be placed on surfaces and objects and will remain fixed and functional until the ether that forms it is consumed or loses all connection to its creator. Spell forms can also be placed on the surface of the user's ether core. In this case, a constant amount of ether will be consumed, depending on the spell's size and complexity, to keep it inscribed. The spell functions as an additional spell form for any affinity the mage possesses, and its effect depends on the corresponding affinity of the desired engraved spell. The recorded spell disappears after activation and once all its effects have ended. The number of spells that can be engraved on one's own ether core depends solely on one's ether reserve. Maintaining the forms costs less with higher affinity (Materialization), and increases stability and resistance.

Hernando


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