Alright so I think I'm at a pretty good point where things are taking shape but changes, even bigger ones, can easily be made!
I'm going to share this link, https://imgur.com/a/abbS8XV it's a compilation of game screenshots of Tekki as well as art I've made of Asura. This is so even if you're not very familiar with GW2, [or even if you are but wanna compare something more specific] you can get an idea of what she looks like in game and also compare how I tend to stylize them in my art.
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First I'm showing you a few pictures so you can see the progress so far! I hope these are interseting! The first 7 pics are an overall progress. The last 4 are better look at how the face changed.
Pic #1 - I forgot to save a version with just the base meshes. But you can get a good idea of what it looked like just by seeing the arm, shoulder, hand and ear!
Pic #2 - Jumping ahead quite a bit! Her face is at the latest point, I've worked on her ears and started to put some hair for better reference.
Her body is also taking form, I start with the arms down because it's easier to work on the fingers and also easier for me to better get a feel for her body proportions. I'm not very happy with the feet but from previous attempts I know they are a pain so I'm leaving them for later.
Pic #3 - Defining things a lot more! Her torso has a much better shape, looks better from all angles. I've added abs [which won't be quite as noticeable in the model itself after retopology] I'm adjusting some proportions. Finally brought the arms up. I've also started to pay a lot more attention to the hair, I've tried a few times already to do the back hair and I think I've found a method I like that's easy to adjust! I also have a few options for the hair on the sides of her face.
Pic #4 - Polishing! I'm making adjustments here and there to all her body. Finally worked on her hands and feet. The feet don't look super in-game asura but I think they'll work well! I I think the other big change here is the whole neck and shoulders area, I was just waiting for the arms to be in place to better define that whole area.
Pic #5 - Just moved her arms to a [hopefully] better position. Tbh I'm not sure if it's really better, but I went with something closer to 45 degree angle! The last Asura model I attempted I struggled immensely with the arms so.. I'm trying to be closer to other models I'm seeing.
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Pic #6 is the same as #5 [just w/o boobs] and Pic #7 is a version applying a lot of the feedback I received. [the next 4 pics are a closeup of how the face changed, and the last 2 pics are again 6 and 7 but without text so it's easier to compare.]
I asked for some feedback on 2 places. [One a 3D nsfw artists server, another an asura server] What I was told by different people was mostly:
What I did: Shortened the legs a bit, narrower shoulders & upper torso. Hips/leg transition more subtle. Changed the "shape" of the legs a bit, both upper and lower. Made ears a bit thicker.
I think the legs could be a bit shorter, but I worry about it making her hard to pose.
I didn't make the head bigger [in fact I kinda want to make it a bit smaller again;;;] It is a persona preference thing, in game I always make the head smaller too. [I just don't like when Asura have HUGE heads next to humans/sylvari, it's a dumb nitpick]
I didn't make the torso shorter but I think it would benefit from it, even if just slightly, something there seems off... but it could also be the abs being too defined and throwing me off? I dunno but there's something weird going on there.
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And that's where I'm at!
I'm a bit conflicted, I feel like she's getting close but is still missing some charm/appeal and I'm not sure if that's because of the sculpt itself or just because she needs some color, eyelashes and better hair??
But I don't think it's just that... I think she's missing both the charm of the in-game model as well as the touch of my own style. She's at a strange place where she's got a bit of both, but maybe not in the right places or at the right amounts?
If you guys have some feedback and can see something that's not working/seems off or could be improved.. please let me know! I think you guys seeing this with fresh eyes might be able to spot things that seem quite obvious but are hard to see for me. Even if you feel like it's just personal preference I would really appreciate if you shared your thoughts!
[Note: I'm not trying to be super faithful to the in-game models, just want something that reads as Asura, but can deviate, so if you think something could look better but is not exactly following the in-game mode, feel free to bring it up!]
Feel free to make any comments through: Message, Comments under this post, or anonymously here: https://forms.gle/VRo88ZsT2MhJ1qXHA
Whichever you prefer! :D I'll keep everything in mind and probably put to practice any feedback starting September [just to wait enough time for everyone to comment on it if they'd like!]
Pyriax
2021-08-12 15:51:42 +0000 UTC