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CakeInferno
CakeInferno

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Future Plans, Chloe Rigging, etc.

With the Bunsen animation being fully completed, I’ve already been shifting my focus towards the next projects, which I wanted to announce in this post.

July Mini Animation

For July, I’ve been planning on doing another mini animation, which is likely another continuation of the big tummy animations of which I’ve already done two. These two have been the most popular mini animations by far, so making a third variant of them was pretty much a no brainer. For this one we’ll see the return of Zoe with her room as the setting. I’m simultaneously going to work on other stuff, which is more middle and long-term related. This includes work on the new Chloe model, as well as environment work for her set piece.

Chloe’s Tease (Encounter 3 Prequel)

With Encounter 3 being such a massive project, I’ve been planning to precede it with a smaller animation that introduces Chloe beforehand. It’s also going to be a sort of test run for her model, as she’s going to be a completely new rig that I’d prefer testing in a smaller animation first. Encounter 3 is going to be a massive two part animation that is supposed to have well over ten minutes of runtime, tackling a project like this with a completely new, untested rig seemed like a recipe for possible disaster. Furthermore, I wanted to release another more compact animation before Christmas, and this would be perfect for it.

The animation would be a full POV experience where the viewer would slip into the shoes of one of Chloe’s servants, who had been caught stealing from her treasury. There would be no intro for this one, with the animation jumping straight to the action. It would basically begin with Chloe shoving the viewer down to the ground and laying herself atop of them, teasing them both verbally and physically. I’ve noticed that a lot of people enjoyed the scene in the first Encounter, where Zoe looms above Space Hero and licks him, before he briefly grabs her lip. This new animation would involve quite a lot of that, with the focus being mawplay, object vore, and teasing in general. Chloe would probably be a bit more dominant and growly since she’d be putting her servant into their place, it would however not involve any actual vore, as she’d only go as far as to take the viewer’s head into her maw, suckle on it and threaten to swallow them. It would be very sensual to say the least~!

Just like in the previous animations there’s going to be full dialogue, but it would be a bit more limited, as the focus lies more on the teasing than anything else. The planned runtime for this would be 1 – 2 minutes, it would however be quite dense with action.

Also, and please take this with a huge grain of salt, but once this animation is completed, I want to use this as a test project for possible VR shenanigans. Having moved to Redshift, I should now be capable of rendering 360° image sequences, and something as compact as this would be a perfect opportunity to test this out. The initial animation would release in a normal video format first before I’d give this a shot, though. It’s going to need quite a bit of internal testing and a substantial rendering effort to make a VR version, so it wouldn’t be something that I’d be able to release immediately afterwards. It would be more of a separate project that I’d sideline, and should it be successful and well-received, then I might do more with it in the future!

Encounter 3

Once this prequel animation is completed, I’ll move forward with the third Encounter episode, which is most likely going to be my most elaborate animation project yet. I’ve planned to split it into two, or perhaps even three parts. The first part would involve Space Hero getting introduced to Chloe, who would have a little chat with him in which she’d already tease him quite a bit. The plot would revolve around Space Hero needing an Ankh as a key item to progress. Of course this item would be in Chloe’s possession and she certainly isn’t just going to give it to him. Eventually she’d swallow it and challenge our hero to get it back, granting him a limited number of tries, which would lead is to the second part, in which Chloe would grow to the size of Zoe and get into a boss battle with him. Overall this animation is supposed to feel like a mix of the previous two Encounter episodes, involving a good deal of banter and teasing for the first part, and a full on bossfight with a ton of vore for the second part. Unlike Zoe, Chloe is supposed to have genie-like abilities, which gives her abilities such as size shifting, teleporting, hypnosis and a number of other abilities.

Note that the environment work I’m currently doing for the prequel animation will also be used in Encounter 3, as both animations basically play out in the same setting.

Chloe Progress

For the last 2 – 3 months, Chloe has been in the hands of Disregard, who I’ve commissioned for her rig. In regard to rigging he’s quite a bit more experienced than I am, plus this split of labour was quite necessary for me to focus on finishing the Bunsen animation and go straight to the next projects afterwards. The rig is pretty close to completion, and once I have it I’ll apply some last touches and get started with Chloe’s groom, which I’m hoping to sideline while making the July mini-animation with Zoe.

Here's a few tests that Disregard has given me in the recent weeks. He mentioned that he wants to do a mini animation of his own with Chloe to test the rig for errors!

I’ll be posting a free version of the alternative angles of the Bunsen animation in a few days, which will fully conclude this special episode. There have been a few people asking whether Bunsen makes another appearance in the future, but it’s very unlikely that he’s going to make more than a guest appearance in future animations. The exit surveys of the recent months spoke quite clearly, and adding the exodus of a third of my supporters, I can say with little doubt that this animation hadn’t been too popular, which is why I’ll stick to the regular format of female anthro characters going forward. Perhaps I had bitten off a bit more than I can chew with this animation as well, as Bunsen took significantly longer to animate than Zoe, which dragged out the production time of this animation way beyond its estimated window.

Here's hoping the current roadmap is to your liking! I really can't wait to get back to animating as I've been quite excited to get started with Chloe. I'll make sure to keep you updated! (:

Comments

Maybe eventually now where her paws look a bit more fancy, haha!

CakeInferno

Yeessssss

Gun Slinger

Wasn't big on Bunsen. Nice job but not big on male voreing other men. Just females doing it. Can't wait to see how Chloe turns out!

WhiteGlint211

Sounds good my dude

Gun Slinger

Happy to be of service!

Disregard

Very excited for the prequel, it sounds great! Mention of VR is very exciting, I hope that works out.

tai

I have an idea that might work, may only add a few seconds if you're interested, I know animation is a lot of work though, so it's totally optional as I know Chloe's intro is meant to be short. (preface; I'm not sure what ideas you already have, this is just to set the scene) [3rd person] The servant is stealing a jewel under a cloth, but the wind blew the cloth up just enough to catch Chloe's gaze. Chloe shouts to gain his attention, [POV] she walks toward you with a displeased look on her face, just as you to turn and run, she shouts "NO!" as she gently kicks you down. You watch as the jewel to tumbles a few feet away. (enter my scene idea) [POV] You turn onto your back, just as Chloe pins you down with her foot-paw as she angrily says "Don't you run from me!". Your head sticks out from under her two middle toe pads right between her claws, looking to your right as her claws extend just over your shoulders, digging into the sand, then looking up as she says "Where do you think you're taking that?", nodding her head toward the jewel, while placing her hands on her hips. [3rd person] The servant, frightened, "I... w-w-was going t-to clean... it?". Chloe then crosses her arms as she asks, "Is that right?". [POV] You look left this time as her claws dig slightly more into the sand, then you look back up, and with hesitation you say with a feeble voice, "yes?". [POV] She then removes her foot-paw off you, dropping her arms to lower herself. (from here it runs into your scene) [3rd person] As Chloe lowers herself, the foolish servant tries quickly to get up and run, but she shouts "NO!" with more agitation this time as she knocks him back over with her fingers on her hand-paw. [POV] Turning on your back again, Chloe gets closer, then runs her hand-claws over you as she asks, with sarcasm, "Now, my date of birth, was yesterday?". you say with a slight stutter "n-no". Chloe's maw gets closer to you, then asks more softly, "What about the day before?", and then licks you, paralyzing you with fear. (I'm not sure what different ideas and dialogue you have already for the scene, I just got carried away. I also don't wish to influence any changes, as your ideas tend to be better than mine)

Charles J Burgess

New question because Chloe has size shifting does that mean there is a possibility of a same size vore segment

rmplays

keep up the amazing work! can I ask if we can ever have a little paw play from either Zoe or Cloe? even for just a second or two?

Bovine_Leg

The prequel, yes! Encounter 3 will be a mix between 1st/3rd person like the previous animations!

CakeInferno

Haven't really planned any real paw play apart from Chloe using her hands to push the viewer down and run her claws over them, but I definitely want to involve some finger/hand in mouth parts if that counts? :D

CakeInferno

Thanks Dan! This really means a lot to me! ;w;

CakeInferno

Hopefully by the end of the month when I'm done with the mini animation I have planned! Zoe is still somewhat stuck in limbo as I completely reverted back to her old model, which is a bit broken in the new version of Maya, which is kind of the reason she only appears in mini animations atm, but I'm hoping that we can fix her up sometime within the next months! Maybe she'll cross parts with Chloe as well some time! :D

CakeInferno

Something I've noticed is that we have a lot of good animations that show vore, bit very few with actually good teasing, haha! Been planning for this animation to be a lot vornier than the previous ones with Chloe being extremely possessive and dominant. But I'm sure this will translate a lot better in animation than in my description here! :D

CakeInferno

Glad to hear! :D

CakeInferno

Here's hoping this will be a productive month, especially with the progress on Chloe and her setting!

CakeInferno

Encounter 2's production time was still under a year, but it was close to it. For Encounter 3 the full production would likely not start until the end of the year due to the prequel animation. I'm however planning to involve Disregard for the project to animate alongside me to recrease the production time a bit, it's mostly going to depend on my financial situation at that time.

CakeInferno

Glad to hear! The thing that worries me the most is basically resolution since a 360° image would require something like an 8K at the very least in order to still look sharp. I would probably need to somewhat compromise the visuals to ensure that everything still looks sharp and doesn't need ages to render, oop!

CakeInferno

Thanks so much! I must admit that the recent animation was probably the first time where an animation felt more like a job than anything else, which was probably due to the character/model not being my own creation. It's one of the reasons why I'm looking forward to the future animations with Chloe so much, hah!

CakeInferno

The first part of Encounter 3 is mostly aiming for 5 minutes since it will be completely in third person like the Bunsen animation. However, I'm planning to have the total runtime scratch at the 20 minute mark once everything is completed! :D

CakeInferno

Haha, I don't think it's any less ambitious as the previous projects! The visuals have certainly been improving, though! <:

CakeInferno

Glad you're excited! The large belly stuff has usually been very fun to animate, so I'm looking forward to get back to it!

CakeInferno

So both the prequel and Encounter 3 will be full 1st person?

Red Kit

Looking forward to the fun. :) In addition to the vore/maw fun, here's hoping there's also some paw play. I remember you showed off the new 4-toed padded paws on your characters going forward, and I'd certainly love to see them in action too. <3

StarryAqua

You always give me something to look forward to. :)

Dan Windrow

Really excited to see Chloe in action~! Any idea when we might get to see a preview of her with her hair and clothes? Also, now that you've got two models rigged up, any chance we might see future interaction with Zoe and Chloe someday in the far off future? Either way, it's all looking bright! 😎

Jackaline

You had me at “entirely POV”. You have entirely too much power and I’m here for it lol. Love your work man, very excited to see what you put out.

MF2716

I'm extremely excited for everything

Michael Lee Vogel

Damn I'm really exited! Can't wait for progress updates!

Boggle

With where cakeinferno is right now I estimate the animations for encounter 3 will start releasing mid 2024 to beginning of 2025 I say this because encounter 2 took such a long time I think it was over a year

rmplays

This is all mega exciting! I'm sure I'm not the only one to be incredibly giddy at the concept of VR rendered video with this kind of quality, wow! I hope you manage to get it all working, but make sure you look after yourself too ^^

Azra

Keep doing great work! It's unfortunate that there was an exodus, although understandably there's only so much you can do (largely) by yourself. It's great to hear that you've been able to offload some of the work over the past and future months. Hopefully it'll lay the foundation for a time when you're more of a studio than a one-person-army, so you can focus on what's interesting to you while still providing content to those who are a little less flexible in what they're looking for - if that's what you'd want, of course. Not that people aren't entitled to their opinions of course! I just also feel like it's important for the creator(s) to find enjoyment in what they're doing, otherwise it's only a matter of time before there's burnout and an indefinite hiatus, and that's to nobody's benefit. Regardless of the path forward, I'm always looking forward to what comes next!

Vision

Considering both Encounters 1 and 2 were only supposed to be half their length, and now you're intending for encounter 3, part 1, 2, and possibly 3 to be roughly 10 minutes each, I'm looking forward to an hour long feature film :D

Charles J Burgess

Dear God...he's gone mad with power! Seriously though, this is amazingly ambitious of you.

CrackMyKnuckles

All so exciting! I’ve been wanting to see more larger belly stuff from you as of late. Chloe looks stunning as well. Can’t want to see Zoey again as well.

AlphaKate951


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