XaiJu
CakeInferno
CakeInferno

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First render previews! (Not mobile friendly)

Here's a first look of some of the render previews from the first part of the animation! Right now I have almost 10.000 frames rendered, with roughly 15.000 more to go. Probably a few more since I'm still animating new scenes, but these should render considerably faster since Zoe's fur won't be on most of these! These previews don't have the full post production yet, means the final images are going to look a lot more balanced and vibrant. I'll also include depth of field, but will mostly use it sparingly and only in "cutscenes".

While the rendering is pretty fast thanks to careful optimization, the sheer amount of frames is making the progress a lot slower than in previous films. Throughout the last two weeks I've also been working on a few other things related to this animation, including writing two simple pieces of music, as well as animating the first internal scene, as well as an additional scene where Zoe belches, which should hopefully please the burp gang at last!

Should I ever tackle something of this caliber again, I might end up collaborating with someone, as I noticed that some 3D artists on Furaffinity seem to be doing it this way, which frankly doesn't seem like such a bad idea. Despite being able to animate, model, render, do sound design, and having a bit of musical training; I shouldn't really take on everything on my own and maybe commission at least the sound and music by someone else next time. I'm just usually a bit picky when it comes to these things, as I think they can still make or break an animation.

To prove I'm actually rendering at 60 FPS I'm including this slow-mo sequence at 50%, which should reveal that all the frames are real and nothing is interpolated. There's been a few issues with some physics at first that seemed to be tied to the 30 FPS refresh, but I managed to solve all these problems.

Gotta see how I'm going to release this animation, as I'm still animating scenes and need to do the sound design, as well as a bit more music later on. Perhaps I end up first releasing the first 3 - 4 minutes of it next month, and the full version a few weeks later since everything from the post production to the sound design is scaling with the runtime of this film, making it take quite a bit longer. It at least seems like a better method than releasing it with scenes that are missing in between it, where actual context is lost.

Here's also a playblast of one of the first internal scenes, note this isn't final render though!

First render previews! (Not mobile friendly) First render previews! (Not mobile friendly)

Comments

Do you know of any other great 3D artists who can create the kind of stuff you're creating?

bcurrant

Super excited for this to release. It's going to be awesome as you always do an awesome job cake.

Michael Lee Vogel

I have seen folks farm out the actual rendering on occasion, not sure how viable that would be for this though. Guess it depends if what you are using to render is something anyone can download.

Wichita

Gorgeous, gorgeous, gorgeous ^_^ The internal view is looking as amazing as always itself.

Mircea Kitsune

You got a PN regarding sound design & music.

Julian

The details are very interesting.

Name6181

amazing work I cant wait to see what comes next!

Ben

Ah damn, do you have any same size animations planed for the future? I really like the one you did a while back,

Surazaku

That's the plan! Was already making claws for her, but implementing those would've required to do the entire finger animations for this animation, so this is likely something I'll implement for the next time!

CakeInferno

Dayyyyyum!

CakeInferno

Might include this scene when doing the previews for the final renders!

CakeInferno

Aww yeah!

CakeInferno

Yep! They even got geometry and all, so it's not just a simple texture change. (:

CakeInferno

Super happy to hear! (:

CakeInferno

Glad you are, and I can see what I can do there! (:

CakeInferno

Yep, making improvements one step at a time, haha! She'll hopefully get claws in the next animation as well, then hopefully another day I can come up with some new clothes for her!

CakeInferno

Oh sorry i must of missread,my bad

Vampire king

Sadly I don't, as I still have another job and no left over for anything else. D:

CakeInferno

Alright! Maybe I'll still release a sort of sneak peak version of it sometime this month, but I'd prefer to wait as well. Just need to find a way to release it all in a timely manner! (:

CakeInferno

About how long until it's up

I'm afraid 4-5 days might not be feasible. Note I said 10.000 frames are done and 15.000 more to go, and then there's still post and sound design, but these should usually go a little faster!

CakeInferno

Same here, can't wait to finally finish this~!

CakeInferno

<3

CakeInferno

Ahh yeah, and being a bit picky, makes for good results in quality.°)

Qinky

Nicely done with those paw pads. So, will there be claws in future animations as well?

Qinky

damn o.o

Delnory

I hoping to see what its like when Zoe says and grabs the guy "Gotcha now!"

[APG]RoboCop[CL]

SOO KEEN

BIFFCAKES

I see you added paw pad to Zoe hands

TV Kid

Love it all

Coty Clogston (Ticklefish. ItsMe)

I'm excited to see the burp at the end. In a future animation, it'd be neat to see Zoe burping on a tiny lol.

Ohh, you improved her hands. She has pads on her palms/fingers now.

Daniel Sullivan

Do you do commissions?

Surazaku

Looks great, I would say to release it all at once rather than release it in pieces. Great things come to those that wait, so they say :)

FatMMD

Lets see,60000 frames in 17 days,so by a guess this should be done in 4-5 more days,or less if lucky

Vampire king

Ahhh I'm so excited!!! 😃😃

Tomthexboxnerd107

Nice

Nanakra


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