For over a month I've been working on adding Pure LCS support for ExilitayRealism, so in the future, everyone can use Pure LCS for my filter :)

I will make a side-by-side comparison video on YouTube soon for the difference between ExilitayRealism Gamma & LCS for version 1.03
This is a huge update for exposure. I've tried to replicate the exposure in real life and how it constantly changes values to adjust to its environment, specifically the camera-like exposure.
Eye-like exposure is more consistent, with fewer fluctuations.
Camera-like exposure has higher values of exposure and quicker shifts in exposure.


'Default' uses Sensitometric tone mapping, it's a simple tone mapping
'Realism' uses Uchimura tone mapping, which is more advanced and includes custom tone mapping values
'Exilitay-Tone' is my custom tone mapping, I've tried to replicate real-life colours & tones. The values can be changed in the 'custom-tone mapping' tab on Pure.
I'm still doing further work on my custom tone mapping, I hope to finalise my custom one and release more in the next update :)

This is a great feature for the new update, there are sliders to adjust the angle & the intensity of the SunRays. (You can also turn this off for default GodRays)
Also, sun blinding & god rays work a little differently in LCS, so it won't look the same as the Gamma version.


In this update, there are now 3 reflection presets:
'Default', 'Shiny' & 'Exilitay-Spec'
In my opinion reactions in LCS look more realistic & they look great in my v1.03!
With the newest Pure, rainbows are now in the game. You can toggle it on or off, they appear on clear skies or after rain and are more visible at low sun angles.

Color Grading is new to ExilitayRealism
I've kept it very simple to start with 4 color grading modes. neutral (default), warm, cold, spicy & cinematic.
neutral:
warm:
cold:
spicy:
cinematic:
With the new ExilitayRealism v1.03 coming soon, I've added & changed quite a lot in this update, so the visuals & changes are quite drastic. Pure LCS is the future of this game, therefore I will primarily be focussing on LCS versions in the future. However, I will still update for Pure Gamma, here's a comparison:
LCS Version:
Gamma Version:
Video comparison coming soon...
With LCS Support the world lighting is better than Gamma in my opinion, I will personally now be using the LCS version.
Clear Skies (Morning)
Broken Clouds (Mid-day)
Windy (Afternoon)
All of these Photos are from ExilitayRealism v1.03 (LCS)
I've made a lot of other small changes to the filter. Most of the changes are not noticeable and were adjusted due to the drastic changes in world lighting & exposure, such as Glare, Emissive Lights, Gamma, & more...
This is just a preview post, the filter will be out for testing soon for my Early Access Patreon members. I hope to release the full version by next week!