Hey guys! Today I've been working on this task from the MFAGA plan:
Unclear game mechanics. The mechanics of skills & dice rolls feel 85% complete – they’re complete enough for me personally to make them work, but not solid enough for contributors to use.
My main work today was on the skill list: it was a totally confused mess, with entries that were duplicates, conflicted, or were useless.
It's important to get this right, because skill rolls are how the heroine interacts with the game world; if the skill list is muzzy, then contributing writers can't fully plan out their scenes.
I shared the work in progress doc with the team earlier, and expect to finish this task tomorrow, when I'll publish some more details for your feedback. See you then!
Jumpy James Johnson Junior
2020-08-09 09:47:44 +0000 UTCJumpy James Johnson Junior
2020-08-06 09:08:26 +0000 UTCSYH
2020-08-05 22:40:21 +0000 UTCJumpy James Johnson Junior
2020-08-05 20:13:33 +0000 UTCDJay
2020-08-05 19:55:02 +0000 UTC