New Sex Engine Beta
Added 2019-12-20 18:27:15 +0000 UTCHere's a Beta version of the new Sex Engine scene. Sorry this took so long, guys.
There's a lot of placeholder text, and there will be broken links and dead ends I've missed – please post them here or on Discord when you find them.
Let me know your feedback in general. Personally, I'm disappointed with how it's shaping up so far – I don't feel like I've nailed it. It feels too long and complex, with too many decision points.
I've got some ideas about how to go forward with it, but let me know your feedback in the meantime.
Comments
Definitely not bad, solid start
Gnu Bahde
2019-12-22 20:33:39 +0000 UTCIt's a good start and I don't feel like it's clunky.
Chris L
2019-12-22 03:10:20 +0000 UTCI'm fine with all the popups in this version. It helps to see what's going on under the hood, and help with debugging. They should be disabled in the release version, for reasons that everyone else has mentioned. It would show off the engine better if you could change the stats of the opening character. That would help with seeing how the engine reacts to different characters.
Redbazon
2019-12-21 23:33:42 +0000 UTCYeah agree with Kurt on displaying points and scores. For a story focused rpg we should not be seeing numbers much. That being said great job, I'm also excited to see it fully developed!
Mike Mikerson
2019-12-21 13:37:59 +0000 UTCA few things: 1) Right now the game feels too focused on the dice roll vs the attributes. Maybe that's because it's a test Agent. 2) I really want to see this scene with the kink options unlocked. 3) There's a problem with the bent over scene where the Agent is waiting bent over for Max but when they have sex he spins her around to bend her over. 4) The scene was fun but for some reason I felt Max had a bit more agency than the Agent. I think that's because it is incomplete and without the kinks tho. 5) I think any logical options should still be on the table regardless of route. For instance, if in one route you can masturbate naked on the balcony then it would be nice to be able to do it on the route where the waiter surprises you by coming to the balcony. 6) In the route where the agent would open the door naked for the waiter guy it would be nice to tip him by letting him grab your tits or ass. Overall it is nice progress and I'm excited to see a fully developed scene/version
Kurt Wagner
2019-12-20 23:30:34 +0000 UTCThe Prototype looks great so far, I'm certainly enjoying watching the progress you're making, but there's one thing i'd like to know: Is there a way to see the kink options in this prototype? because the Agent seems to always start with none.
Captain_Sigmus
2019-12-20 21:50:44 +0000 UTCError: the passage "S001 Balcony Max oral my turn" does not exist Error: the passage "S001 Max door decision" does not exist Seeing all the dice rolls in the background was quite annoying here since there were so many decision points. I'm not actually sure that it's necessary to see them at all, since the change in text should be enough for the player to know that the blowjob was a critical failure ("Max suddenly brings out his notebook and writes down his grocery list) or a critical success. I'm not sure what's part of the Sex Engine and what's part of the date with Max, but my impression is that you try to encompass the whole date in the Sex Engine, which makes it clunky. Personally I would narrow down the focus a bit: - Where is she located? She could be lying down (engine wise I would use the same mechanics if she was on the floor or on a bed, but with a different set of randomized text, for example), sitting, or standing. - How much clothing do they have? - How aroused are they? - Then focus on progressing the sex act itself, with the decisions affecting that.
Breadloaf
2019-12-20 20:19:51 +0000 UTCI like that the option of being able to hold something in your hands leaves room for more later.
Falloutbabe
2019-12-20 19:33:27 +0000 UTC